We were in a fight last session and there was only one bad guy left, but he happened to have a pretty nice gun so he was going to be tough to take down. Being the bard with little in the way of offensive capabilities, I cast Ghost Sound. I bluffed this sentence "Men, prepare to fire and take aim. You there, if you do not surrender, I will have my men shoot you. Lay the weapon on the ground and put your hands in the air." I had Ghost Sound immitate the cocking of a whole bunch of flintlock muskets.
Now, Ghost Sound and a lot of other figments (I think that's which one it is) have "Will disbelief (if interacted with)" for a save. Well, what is interaction with a sound? Hearing it? Seeing that there is nothing there to make the sound? (but then of course, my platoon of musketeers could have been Invisible so...)
My DM was loth to have his NPC give up, and I didn't have a good answer to this question ready. But I want to use Ghost Sound and Bluff in the future. So what does "(if interacted with)" mean?
Now, Ghost Sound and a lot of other figments (I think that's which one it is) have "Will disbelief (if interacted with)" for a save. Well, what is interaction with a sound? Hearing it? Seeing that there is nothing there to make the sound? (but then of course, my platoon of musketeers could have been Invisible so...)
My DM was loth to have his NPC give up, and I didn't have a good answer to this question ready. But I want to use Ghost Sound and Bluff in the future. So what does "(if interacted with)" mean?