• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

INTERCEPT Mission One: The Sensible Initiation

Campbell will get on the radio "Major I need a team in the stairwell now. I also need a medic Black has been hit. He has the case and it has an explosive device so becareful." Campbell will continue to cover the one remaining bodyguard.
 

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"Affirmative, good job," replied the Major. "We've finished sorting out the buggers up here, so the situation is secure. I'm calling it in to headquarters." The fire alarm went off in the middle of the conversation, as the smoke from the smoke grenade finally reached the sensors.

Events passed by quickly. The medic from the squad stabalized Black, and more INTERCEPT agents and NYPD arrived on scene to secure the site, and calm the panicking civillians. Black was taken to a secure hospital for treatment until he could be interrogated, and the surviving bodyguard was taken in for interrogation. The rest of the dead men were searched, put into bodybags, and sent downtown to the morgue.

Finally, after an hour or so, you're at the command post for the agents securing the site, which was located in the security room on the first floor. "You want to take a crack at opening that case, or shall we take it back to HQ?" asked one of the agents.
 

"I would recommend taking it back to HQ. We don't want a foul up. They have a secure facility there to handle it. I will take it if necessary." Campbell will state.
 

"I'll send an agent in with it and give Santa a call then. Good job taking care of this situation, by the way," and then turned to make the necessary arrangements.

MISSION COMPLETE!

You each receive 5 points of reputation
Campbell receives 418 exp
Sparrow receives 443 exp, since he had a subplot activated

Remember, with the fast growth campaign quality, you each start with 500 exp, and go up a level at 1500.

Is there anything you want to do before we go to the next mission? You have one day before your next mission starts.
 

OOC: Campbell would like to the chance to interrogate or have someone interrogate Black. He knows info about the Mafia and maybe those responsible for the bombing that killed his partner.
 

OOC: That'll have to wait until after the next mission, given the short time frame. Black won't be in a condition well enough to be interrogated during the next day.
 

OOC: Okay - Campbell will return the equipment. He will have the medics check his wound and then head to the bar for a scotch and then head home for a good nights sleep.
 

OOC: Sparrow will clear his head by spending a night at a sports bar watchin the game. Then, he'll make sure to fetch the agency's car and return it.
 


Into the Woods

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