Cheerful Coffin
First Post
I want to try this random spell-learning idea I've been fiddeling with in a previous topic about sorcerers. If anyone would like to join me in a campaighn you are more then wecome.
I'm not much of a DM though so I'll need someone else to call dungeon master, I have some ideas for the sorcerer class (Seeing as that's my prime objective to expiriment with the job class..) but nothing broken, atleast not intentionally. Believe me, I'm the type that HATES multiclassing and prestigous classes. If that doesn't say anti-munckin I don't know what does.
My ideas for the "true sorcerer" are as follows..
1: Some special abilities I've thought up. (I'd be willing to pay for these in feats.)
2: Spell-point system over spell-per day system. Though not a nesscecity. Entirely the dm's choice.
And 3: More spells learned, because they're randomly generated. I'm also devising plans for a feat to allow me to learn additional random spells. I havn't decided how I would go about learning cantrips/orosions yet though so it's still in the development stage, but I'm sure a skilled dungeon master could make this all turn out swell. Afterall, it doesn't take much to be a good player, but a good GM is hard to comeby..
3.0 or 3.5 is fine, I'm fluent in both, though if the dm wanted to do something more specific like Forgotten Realms or Eberron he'd have to fill me in on the rundown. I'm not to familiar with alternate settings..
I put humor as the pic cause I'm a light-gamer. I tend to be passive and pretty mellow yellow about rulings and such.


1: Some special abilities I've thought up. (I'd be willing to pay for these in feats.)
2: Spell-point system over spell-per day system. Though not a nesscecity. Entirely the dm's choice.
And 3: More spells learned, because they're randomly generated. I'm also devising plans for a feat to allow me to learn additional random spells. I havn't decided how I would go about learning cantrips/orosions yet though so it's still in the development stage, but I'm sure a skilled dungeon master could make this all turn out swell. Afterall, it doesn't take much to be a good player, but a good GM is hard to comeby..

3.0 or 3.5 is fine, I'm fluent in both, though if the dm wanted to do something more specific like Forgotten Realms or Eberron he'd have to fill me in on the rundown. I'm not to familiar with alternate settings..
I put humor as the pic cause I'm a light-gamer. I tend to be passive and pretty mellow yellow about rulings and such.
