Interesting Cleric Request from a Player - Is this possible in the rules?

Well, some of you have touched on it. Here's the resolution we came up with, which I thought was fair, and all agreed to.

The character draws his power from the sphere of Good. His code of conduct will have to follow that sphere, or he'll lose all his divine powers. He choose the War and Healing domains, and a longsword as his "diety's favored weapon".
 

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Nah, not necessarily - he can be a cleric of 'fighting the good fight' and access War and Healing and still draw his powers from ... whatever.. Ambient Universal Goodness, or whatever you choose to call it. Heh. Similar to if there was a cleric who devoted their life to walking the earth and healing the sick and tending the injured, they could have the Healing and Travel domains, and draw from the same source.

It's more the motivation that's important for domains, rather than the source
 

The new Dragonlance Campaign Guide has as a new base class the Mystic, who are divine casters who draw their power from themselves through self-knowledge and meditation (<- gross generalization). They cast spells something like sorcerers of the divine, and do not follow gods. You could try something like that.

--Seule
 

Sounds to me like he's a cleric of Gaia, the Earth Mother (read: the planet itself). If he's "able to harness the energies of the world about them, and used them for divine magic," it would make sense that he is, in some sense of the word, a cleric of Gaia. He's not truly a druid, as he doesn't worship and preserve nature, but rather he worships the force that is Gaia, and works toward saving the world itself from threats, instead of just nature. As for domains, I would give him Strength (of course) and Protection - his code and his beliefs are such that he would fight those who would destroy large parts of the world or reshape it to their own ends (this would probably work better in our campaign, where the "big boys" cast epic spells that reshape the face of the land, but still...). It's kind of a tough call, shading really close to druid, but that's the best I could come up with for an idea.
 

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