howandwhy99
Adventurer
In response to the cave entrance: remember, entering a hidden space the party perceives only seems like a binary choice. If their objective is to "walk into the cave", their goal is their strategy.
However, maybe entering the cave is their objective, but they want to do so in a creative manner. All sorts of options may be open to them. They simply need to get imaginative. For example:
- they search the area for other entrances, which may attach to the same cave.
- they try and pinpoint where the cave descends to and create their own tunnel to the same spot.
- they use another means of movement like teleporting. Here they may think they have seen the location before, which they take to be "inside the cave" and port there.
- They send in an NPC to scout the cave entrance to learn what's inside to see if it will change their current objective.
- They ask around for NPCs who have already been in the cave to question them about what is inside, other entrances, prominent depictions for teleporting, etc.
- A caster calls upon a deity to divine the insides of the cave.
- A spell is used to scout out the area before bodily entering.
- The party enters the ethereal plane and manifests within the cave before materializing.
- they tarp the entrance and smoke out the interior with fire, perhaps hoping to evacuate air breathers inside.
- they collapse the cave with an earthquake effect and excavate the rubble to "explore the cave".
- They talk to the cave entrance with a stonetell spell hoping to learn about the cave and cave entrance's past.
- they decide it is too difficult, uninteresting, whatever, and change their objective.
However, maybe entering the cave is their objective, but they want to do so in a creative manner. All sorts of options may be open to them. They simply need to get imaginative. For example:
- they search the area for other entrances, which may attach to the same cave.
- they try and pinpoint where the cave descends to and create their own tunnel to the same spot.
- they use another means of movement like teleporting. Here they may think they have seen the location before, which they take to be "inside the cave" and port there.
- They send in an NPC to scout the cave entrance to learn what's inside to see if it will change their current objective.
- They ask around for NPCs who have already been in the cave to question them about what is inside, other entrances, prominent depictions for teleporting, etc.
- A caster calls upon a deity to divine the insides of the cave.
- A spell is used to scout out the area before bodily entering.
- The party enters the ethereal plane and manifests within the cave before materializing.
- they tarp the entrance and smoke out the interior with fire, perhaps hoping to evacuate air breathers inside.
- they collapse the cave with an earthquake effect and excavate the rubble to "explore the cave".
- They talk to the cave entrance with a stonetell spell hoping to learn about the cave and cave entrance's past.
- they decide it is too difficult, uninteresting, whatever, and change their objective.