the Jester
Legend
So I'm working on rewriting my version of the phraint, and I have a lvl 10 soldier (leader) that isn't very soldiery- my understanding of monster design has grown immensely since I did most of my conversions.
Anyhow, it didn't previously have any kind of soldiery ability to lock down enemies, so I have come up with something I felt was interesting enough to share:
Air of Authority * Aura 4
Creatures in the aura cannot mark phraints that do not have this trait.
(melee) Keep Your Eyes on Me (weapon) * At Will
Trigger: An enemy that has the gold phraint commander marked makes an attack that does not include it as a target.
Attack (Opportunity Action): Melee 1 (the triggering enemy); +17 vs. AC.
Hit: 2d8+9 damage, and the target is dazed until the start of its next turn.
What do you guys think?
Anyhow, it didn't previously have any kind of soldiery ability to lock down enemies, so I have come up with something I felt was interesting enough to share:
Air of Authority * Aura 4
Creatures in the aura cannot mark phraints that do not have this trait.
(melee) Keep Your Eyes on Me (weapon) * At Will
Trigger: An enemy that has the gold phraint commander marked makes an attack that does not include it as a target.
Attack (Opportunity Action): Melee 1 (the triggering enemy); +17 vs. AC.
Hit: 2d8+9 damage, and the target is dazed until the start of its next turn.
What do you guys think?