Mistwell
Crusty Old Meatwad
Given that D&D peaked in those years, and people fell away from the game in very large numbers, it might be a reasonable conjecture to suggest that, yes, a lot of groups eventually crashed and burned, in part because the DMs didn't know how to run a good game that everyone enjoyed. Perhaps if more people had understood how to keep things going, RPGs would be a bigger hobby today.
It's all conjecture, though, either way.
Not all conjecture is equal, and yours is not sound. We have a lot of data from those years, and "bad DMing" didn't even make the top 50 reasons people left. They had strong sales for many years, they did surveys, and they know a big part was the rise of video games and the changes in society that led away from tabeltop gaming in general. If you're going to just hand waive all that and pretend it was something else about bad DMing (which would imply that could be the reason 4e crashed as well, if we're going that route) you better have a scintilla of objective data to back it up.
Last edited: