Saeviomagy
Adventurer
At present, it seems that intimidate is a waste of skill points. It has the short term effects of bluff or diplomacy, but suffers because:
DMs like to make their NPCs immune to it
It wears off in a few minutes
It carries stiff roleplaying penalties
So - no doubt (in my mind) that as 3.5 has it, it's a waste of skill points. How would you like to see it in 4e?
DMs like to make their NPCs immune to it
It wears off in a few minutes
It carries stiff roleplaying penalties
So - no doubt (in my mind) that as 3.5 has it, it's a waste of skill points. How would you like to see it in 4e?