"Good," Duthayer says shortly, and tromps downstairs. Casting about for Veya, he makes straight for her when he spots her. "Lady Veya, I have need to speak to you about the Storm Horns."TwistedMindInc said:Duthayer's words draw his eyes away from his creation for a moment, "With not much to do around this tavern, I've busied myself with the local town gossip. I believe they said her name is Veya, though she shouldn't be too hard to spot as she's the only wounded half-elf renting a room here."
hero4hire said:The next two weeks are going to be very hectic for me due to moving and job issues.
I am putting a temporary break on my game The Great Iridium Con until the 23rd and if in any game I am in needs to be move along please do so.
I still may be able to post, but I would rather be safe and have the Games I am in not slowed down by accident.
TwistedMindInc said:( OOC: Just want to make sure everyone is still with me, haven't heard from Albedo in a while. Everyone is still enjoying themselves, right? A little feed back would be great!)
TwistedMindInc said:( Seeing as I haven't heard from Albedo, I'm going to ghost him this turn and if he doesn't post soon - I'll assume he's no longer interested in the game. Hope I'm wrong! With that said - moving on.)
.
"Then we shall," Duthayer says with a wave, gesturing for her to lead the way. Once in a place of her choosing, Duthayer has a few questions. "Lady Veya, we will be going to the southern Storm Horns ranges, specifically the area around High Horn. Could you tell us of any dangers that lurk there, anything we need to be aware of, natural hazards or places of ambush?"TwistedMindInc said:Arthur and Duthayer:
The dwarven paladin stomps up to Veya, whom is seated at a table along with Arthur. They seem to have been chit-chatting when Duthayer approaches. She blinks at his curtness, but nods. "Yes, your friend here says that we need to discuss some private matters. Perhaps the three of us can step outside or somewhere other than this noisy hall to chat?" She smiles softly to him.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.