Kitsune9-
I vaguely remember Heroquest but have no experience with the game. Both it and the advanced version appear to be out of print and, unfortunately, a bit pricey. Interestingly, the IP appears to be owned by Hasbro (through MB); I wonder if the D&D design team has given it a look.
Descent has always seemed interesting (especially given its cooperative gameplay and DM-like opponent setup). After looking at a lot of reviews (on BGG) it appeared that it "suffers" from a pretty lengthy setup (not so good for the more abreviated attention span generation). I'm really looking for a series where new elements can be added to a base game to ultimately wind up in a full-fledged RPG experience, eventually shedding the board (or building custom boards out of...tiles?).
In the two Talisman expansions we have so far (the Reaper and the Dungeon), new elements are gradually added to alter potential victory strategies. Nevertheless, there is still no DM/GM role that I can see.
-Jim
I vaguely remember Heroquest but have no experience with the game. Both it and the advanced version appear to be out of print and, unfortunately, a bit pricey. Interestingly, the IP appears to be owned by Hasbro (through MB); I wonder if the D&D design team has given it a look.
Descent has always seemed interesting (especially given its cooperative gameplay and DM-like opponent setup). After looking at a lot of reviews (on BGG) it appeared that it "suffers" from a pretty lengthy setup (not so good for the more abreviated attention span generation). I'm really looking for a series where new elements can be added to a base game to ultimately wind up in a full-fledged RPG experience, eventually shedding the board (or building custom boards out of...tiles?).
In the two Talisman expansions we have so far (the Reaper and the Dungeon), new elements are gradually added to alter potential victory strategies. Nevertheless, there is still no DM/GM role that I can see.
-Jim