Edena_of_Neith said:
Serpenteye: Are my population figures on the megapost correct? Or should I double them as suggested? Could you make rulings on populations for areas where no official populations are given? Could you make population rulings on the Solistarim and Empire of the Yuan-Ti? Also, do you see any glaring errors or omissions in my work?
They should be doubled. I will be making rulings on all nations and territories.
Edena_of_Neith said:
Celadon Forest and the Knights of Luna now seem to be contested powers.
Who are they going to?
Is anyone claiming Greyhawk and Dyvers?
Is anyone claiming the Grandwood? The Lone Heath? These are outposts of Good in the general evil of Aerdi.
Is anyone claiming the ruined land of Medegia? The ruined land of Almor?
What is the status on the Lordship of the Isles and the Hold of the Sea Princes? Who holds them?
Is anyone claiming the Good nation of Ratik? The neutral barbarian nations (the Frost, Snow, and Ice Barbarians.)
Who's claimed the Knights of Luna?
Celadon Forest belongs to Bugbear, but Thomas has a strong influence in the area.
Most territories have some influence by factions or groups other than the official owner of the territory (as per the Infiltration rules). I will assign those fractions when the claims have been finalized.
Greyhawk, Ratik and Dyvers are claimable, as are the Suel-barbarians.
The Grandwood, The Lone Heath and Medegia belong to Knight Otu's Ashardalon. No longer outposts of good, but gradually and inevitable brought under control by the growing order and power of Aerdy during the last 20 years.
Almor belongs to Bugbear's Greater Nyrond.
The Lordship of the Isles and the Hold of the Sea Princes belong to the Scarlet Brotherhood.
Generally, regional alignment is a less important factor of how a nations borders look than real-politik. Small regions like the Lone Heath or Silverwood are not viable as nation-states or isolated enclaves of a far-away Empire. Their destiny is to be swallowed, not by their brothers in faith, but by their more powerful neigbours.
Since those areas still show up on our official map they are still claimable, but they will be assigned to the nearest possible nation.
Edena_of_Neith said:
To Xael: Your power is too small, in my opinion, based on the escalation of power strength since claims began. Serpenteye can look at this and verify it, or repudiate it. I strongly recommend you seize one of the major nations off-map.
Quite a few factions are a bit under the average power of the IR, and any of them are free to make additional claims, but that doesn't necessarily make them unplayable.
A lot of the Big powers of the West are still unclaimed. Lynn, The Celestial Imperium, Ishtarland, The Red Kingdom, Erypt and The Tarquish. If you guys don't play them I will...
Generally, I'd prefer if we avoided creating too many factions with widely separate main territories. And it would be possible for some of your organizations to be transplanted halfway across Oerth and be put in charge of their own great exotic Empires. But that's mostly out of concern for realism and for your ability to defend yourself. Those of you who feel very underpowered, consider it.
Some faction already have the characteristic of consisting of separated territories. Since they already have that strategic problem it's less of an inconvenience for them to take on new territoires abroad. And for nations built along racial lines it's not even unrealistic for them to do so.
Melkor said:
Yes Edena, I have claimed Ivid. But we can say that both Rikandur and I try to to subvert the mad Undead King.
Serpenteye, I suppose I should keep my population numbers not much higher than Edena`s final? How about:
2000 Vampires
10 000 Vampire Spawn
50 000 of servitor Undead
100 000 Duergar
over 2 million servitor Humanoids
And I repeat the question about Kua-Toa society, does anyone have any knowledge on them?
Those numbers seem reasonable.
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I know very little about the Kuo-Toa, most of it from Baldur's Gate II

. I do know that some hundreds of yesr ago a tribe/nation of Kuo-Toa were fighting a little war with the expanding Empire of Aerdy, but that's pretty much all. Nothing really came out of the war, as far as I know.