Bugbear. Re: Lurker's Board. said:Now that's the Silliest idea I've ever heard. Where do you come up with these things.![]()
The Forsaken One said:If I take Zindia and Nippon in whatever form or shape or inhabitants, I'll play a major role as I'm a huge madderbastard faction. That isn't really much to my taste. I
I prefer to play the underdog. Kinda did it in the 3rd IR and that was alot to my liking. Hmmmmm....
I'm very much considering dropping Zindia and Nippon and solely taking the Red Kingdom, seen as nothing canon is written about it and its a red desert mystery I might enjoy the freedom that grants to fill it in.
I don't need a huge central power role, preferably something small and characteristic.
Hmmmm....
James Heard said:Should I go back and read the 3rd IR more thoroughly with an eye for a map though?
Edena_of_Neith said:I have just modified the megapost as per ALL the posts previous to this one.
The modifications took a very long time, with claims, counterclaims, Serpenteye's rulings, huge amounts of additional information added, and scrolling up and down the post.
The megapost is now 70 PAGES long.
READ YOUR ROSTER DESCRIPTION IMMEDIATELY, FOLKS.
Serpenteye, please take a look at the roster: there are a lot of rulings on population you need to make, due to new claims.
A lot of you are in for shell shock. Have a look!
If you do not like what you see, take it to Serpenteye. He made the rulings.
If there is a grammatical error or other obvious mistake that I made, then take it to me.
Edena_of_Neith said:CAUTION:
Nac Mac Feegle's power is totally underpowered. Look at the ICs.
If Nac Mac Feegle's power had 7 times it's current IC, it might be comparable to the other powers present.
Airwhale said:I just wanted to point out that Edill and it's undead sister planet, are both air spheres. Also, I'm not sure that the metalic dragons are organized in any way that can be subverted. You may be able to get a small group of them, but there is no overarching government. Most of what they do is sit around on rocks (elemental earth pockets) and debate philosophy.
The only thing anyone would be interested there would be the dragons... everthing else is basically food/livestock/animal int.
James Heard said:Ok, just trying to post some things I've been working on that aren't particularly finished or useful but I'd like to post them anyways - because someone else might think they're useful or finished:
Ye'Cind
CG Elven Demigod of Music, Magical Songs, and Bards
Also attached is my unfinished map of all of Oerth, gratuitously plain in a two color gif for maximum snazzy speed. My thought at first was that I would be able to outline this more or less in accordance with Guilt Puppy's map and send it on over to him (and it all helped me get a 'feel' for some of the coastal weirdness of the map - and yes, I know I need to fix the Tharquish lands a lot) but I thought everyone else might get a pleasant sense of the vastness of Oerth (you're all feeling pleasant and vast now, yes? Good.).
If anyone looks at the map and notices something immediately and idiotically wrong with something (like I dropped Greyhawk off the map, or if it looks like I signed my name on a particular coastline) please say something.
Edit: Also attached it my urm, liberal interpretation of GP's map with my own. I say liberal because a lot of the coastlines are an awful lot different and I forgot the rest of the great lakes when I was building it in the first place. Maybe I'll get around to the rest of Oerth if I can't sleep and I'm feeling like torture might be just the thing to help me find unconsciousness. I'm also working on a sketch of "dark ozma" that I should upload eventually, because I thought the idea was cute of trying to make a busty drow out of quaint Oz illustration.
Guilt Puppy said:Oh, and while we're giving applause, mega applause to Serpenteye for all the work he's done thus far, and all the work he continues to do. When the players are having fun before the game has even started (and I am, at least), that says something pretty strong in favor of the guy in charge![]()
James Heard said:Didn't turn out as well as I wanted it to, thanks to being a moron and working at the wrong resolution for a half hour.
Edena_of_Neith said:Actually, 3 people have claimed the barbarians. Zelda, yourself, and Paxus. I read (I could be wrong) that Serpenteye has awarded the barbarians to Zelda (and thus Airwhale) since she claimed them first.
Edena_of_Neith said:And yes, MEGA-APPLAUSE to Serpenteye.
Gods ...
I ran the 3rd IR, and it was 8 to 12 hours a day, every day, day and night, for 3 months straight. No breaks.
And Serpenteye's rules are FAR MORE COMPLEX than anything I created!!
I'll say this, go easy on Serpenteye on Turn 1!!!
Everyone is going to have misunderstandings, and misinterpretations. Trust me: take it in the spirit of fun and light heartedness. Because if Serpenteye is deluged with unhappy players, upset players, and questions, I think ... well, I have to wonder if ANYONE could stand up to that kind of pressure?!
For that matter, I can't believe how well Serpenteye is doing. His resilence and endurance is notable. Perhaps he is accustomed to working 80 hour weeks? 12 hour days? LOL. Yes, he is one tough DM.
Let's just say, I wouldn't run a marathon against him. He'd win the Boston Marathon hands down.![]()
Paxus Asclepius said:I will claim the Corusk Mountains.
Venus said:Just a heads up from me, I'm still around, still haven't finished my history/faction info (bad, bad me!) but working on it. If everything goes as planned, I should be able to finish it today and post it somewhere tonight.
James Heard said:Ok, this version is scarier to me at least. Believe it or not, she was a cutie until I applied the broad swaths of inky night...
Melkor said:Serpenteye, I want to claim Sahuagin Empire! After their Priests lost contact with Sekolah, their deity, this highly lawful; and disiplined society went into great turmoil. Gallador than turned their leader into Vampire, who embraced his new state, immortality and power that Sekolah denied his people! Population would be propaby around 2 millions.
Creamsteak, did you double your population, it seems a bit too low? I think you can also claim Derro, or Edena could, I planned to do this, but I am stronger that you two.
Nac Mac Feegle said:Well, it seems that people agree I am woefully underpowered. So, any suggestions? I don't think that there's much territory left to claim, so I'm not sure what to do...
That means for me:Serpenteye said:I have made a minor change to the rules, with the result that all territories now have a doubled potential IC and that all the IC-values I have set for all the territories are now also doubled. Edena, please edit your Mega-post to include this change.
Edena_of_Neith said:AIRWHALE and ZELDA THEMELIN
(Airwhale and Zelda are working together, running a single power)
Powers:
Ratik 280,000 = 7 IC
Frost Barbarians 300,000 = 5 IC
Ice Barbarians 300,000 = 4 IC
Snow Barbarians 400,000 = 8 IC
Edena_of_Neith said:The Dwarven Citadels: Claim Disallowed
Edena_of_Neith said:ANABSTERCORIAN
POPULATIONS AND IC VALUES OF TERRITORIES:
Seltaren: 30,000 = 0,8 IC
The Suel Imperium: NO RULING BY SERPENTEYE
Edena_of_Neith said:BUGBEAR
POPULATIONS AND IC VALUES OF TERRITORIES:
The Knight Protectors, the Order of Heironeous: NO RULING FROM SERPENTEYE
Edena_of_Neith said:CREAMSTEAK
POPULATION AND IC VALUES OF TERRITORIES:
Aboleth Underdark Realms: 300,000 = 6 IC
Beholder Underdark Dominions: 1,350,000 = 38 IC
Allied Magic-Using Fiends: (unknown) = N/A
Allied Psionic Fiends: (unknown) = N/A
Illithid Underdark Dominions: 1,600,500 = 45 IC
Illithid Spelljammers: (unknown) = N/A
Allied Free-Willed Psionic Undead: 42,000 = 1.1 IC
Edena_of_Neith said:DEMON ATHIEST
E-Mail: UNKNOWN
PC: unknown
Artifacts: unknown
Power:
- The Shadow Guild - (unclear on description)
Notes on population
The Shadow Guild and it's Forces: (unknown) = ?
Special Note on Demon Athiest's power: The Shadow Guild has the Infiltrator Trait
Color on map according to Guilt Puppy: DARK RED
Edena_of_Neith said:EDENA OF NEITH
POPULATION AND IC VALUES OF TERRITORIES:
The Ice Elves of the Adri: NO RULING FROM SERPENTEYE
Edena_of_Neith said:ELUVAN
POPULATIONS AND IC VALUES OF TERRITORIES:
The Knights of the Watch: NO RULING FROM SERPENTEYE
The Wild Coast (all territories on-map) 400,000 = NO RULING FROM SERPENTEYE
The Lorridges (all territories on-map) 50,000 = NO RULING FROM SERPENTEYE
The Dapple Forest: (NO RULING FROM SERPENTEYE)
The Iron Forest: NO RULING FROM SERPENTEYE
The Silent Ones of Keoland: NO RULING FROM SERPENTEYE
Edena_of_Neith said:Knight Protectors, the Order of Hextor: NO RULING BY SERPENTEYE
Edena_of_Neith said:MELKOR
Allied Deep Dragons and allied Shadow Dragons: NO RULING FROM SERPENTEYE
Edena_of_Neith said:NAC MAC FEEGLE
The Kabalim: (unknown) = N/A
Dullstrand: NO RULING BY SERPENTEYE
Hestmark Highlands: NO RULING BY SERPENTEYE
The County of Ulek (all territories on-map) NO RULING BY SERPENTEYE
The Duchy of Ulek (all territories on-map) NO RULING BY SERPENTEYE
Edena_of_Neith said:PAXUS ASCLEPIUS
The Bone March (including Spinecastle) 620,000 = 16 IC (UNKNOWN IF SERPENTEYE WILL GIVE ADDITION IC FOR SPINECASTLE)
The Blemu Hills: NO RULING BY SERPENTEYE
Edena_of_Neith said:RIKANDUR AZEBOL
The Bluff Hills: NO RULING BY SERPENTEYE
The Boneheart: NO RULING BY SERPENTEYE
The Boneshadow: NO RULING BY SERPENTEYE
The Black Unicorns: NO RULING BY SERPENTEYE
Edena_of_Neith said:THOMAS HOBBES
- Aliador - this extremely secret and ancient nation under the Griff Mountains (and thus, directly under Paxus' holdings) represents large forces of extraordinarily potent elves, large forces of extraordinarily potent wondrous beings, sizeable forces of extraordinarily potent good elven undead, large forces of faerie, and possibly other forces.
Aliador: NO RULING FROM SERPENTEYE (Note from Edena: but it's IC should be ENORMOUS)
The Knights of Luna: NO RULING BY SERPENTEYE
The People of the Testing: NO RULING FROM SERPENTEYE
The Silver Coins: NO RULING FROM SERPENTEYE
Edena_of_Neith said:William Ronald
Hero dieties: Azor'alq, Daoud. (NOTE: CLAIM DENIED BY SERPENTEYE)
The Islands of Azzor 'alq: NO RULING BY SERPENTEYE
The Mouquollad Consortium: NO RULING FROM SERPENTEYE
Edena_of_Neith said:XAEL
Calrune: 25,000 centaur, 8,000 demihuman, 3,000 human, 1,000 faerie: NO RULING BY SERPENTEYE ON IC
Chauntosbergen: 560,000 dwarves, 130,000 gnomes: NO RULING BY SERPENTEYE ON IC
Delrune: 750,000 elves, 10,000 faerie: NO RULING BY SERPENTEYE ON IC
The Burneal Forest: NO RULING BY SERPENTEYE
The Knights of the Hart: NO RULING BY SERPENTEYE
The Obsidian Citadel: NO RULING BY SERPENTEYE
Edena_of_Neith said:POPULATIONS AND IC VALUES OF UNCLAIMED TERRITORIES
Continent of Anakeris (NO RULING ON IC BY SERPENTEYE YET)
Continent of Aquaria (NO RULING ON IC BY SERPENTEYE YET)
Isle of the Phoenix (NO RULING ON IC BY SERPENTEYE YET)
Old Faith: NO RULING BY SERPENTEYE
Old Lore: NO RULING BY SERPENTEYE
The Emerald Order:
Knight Otu said:That means for me:
Greater Ahlissa: 360 IC
North Kingdom: 210 IC
Rel Astra and Solnor: 30 IC
Medegia: 24 IC
The Grandwood: 2 IC
The Sea Barons: 14 IC
correct?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.