(IR) The 3rd IR, Turn 7 (thread 8)


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Time to put out the fire.

First off, with more and more coming in, try to arrange everything so dire enemies are not put next door to each other. A hates B and C but tolderates D and likes E. So A goes between D and E, while then C, who likes D..etc etc. It's not perfect, but it's a start.

We'll also start seeing to the needs of all. Every faction. Delivering food, healing, to friend and enemy alike. Trying to teach understanding through action as much as word. And one thing more. We all saw the vision. The city where all live together peacefully. Start emhpasising this is our chance to build that. The alternative is destruction.

And start tracking down the rabble rousers. No, not jackboots and people hauled off to some unknown place for interrogation. But start trying to defuse the troubles. Use 11th level magic to ID the plants. -They- will be isolated but not expelled. That's Hazen's decision to make.

and start preparing for even more. Levels in the trees, more and mroe buildings that reach inot the sky to hold all the people coming in. And even more, to hold them so it's not enemies face to face.:)
 


Good ideas from the new leader of Melkor's group. Well, for his side.:)

As soon as reports come in of this 'attacks' start posting more sentries. As soon as an attack takes place, tport a reaction force in. Yes, we want to stop the attack. But just as important, reveal that those doing it as disguised. That this is a ruse and someone else is playing both sides for fools to cause this trouble.

Have no idea what the spheres are anniliation are..sounds weird.:)

Use 11th level magic to detect such things, if possible. Then start countering them as fast as we find them.

Sorry this is not posted using characters. I'm at work with Zero time to post. But someone has to post a response.;)
 

Dropping the attempt to steal Lolths Drow Portfolio as 11th level action, trying to expand/find ways to expand this plane.

Also takeing more mundane actions to quell disguised intruders, eg Gems of True Seeing given out, large areas permanently Hallowed (that have good or neutral populations), Permanent Detect Evil spells cast on people so they can see trouble makers on certain sides who do not belong ie (on good and neutral sides), using magic (9th level or lower should deal with sanitation problems shouldn't it?) to solve Sanitation problems.

Remove populations who don't mind living underground to the underground, the drow and deep dragons will go. Keraptis and Drow should know some stuff about working with stone as should Deep Dragons. (At least I hope they do, otherwise I'm gonna have to spend some time repairing Keraptis's Mazes when I have some free time before they kill some poor soul.)
 
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Oh and how did the Red Armies convert Shade to Red Scourge when Zelda has all the Shadow Church/Empire in Imprisonment state? Shouldn't that include all these Shade? Maybe not Baelros since Melkor does still have some factions. But it seems strange he'd still have shade.
 



Festy Dog's Scro Star League comes to the Kevellond League (their ships fill the skies.)

- - -

Based on the above posts, I am ruling that:

Melkor has not yet succeeded in starting a war within the Demiplane of Hope.

However, his foes have not yet succeeded in halting his efforts to start a war in the Demiplane of Hope.

The situation is rather stalemated, with both sides pushing and pulling.

I'll get to the rest of the questions later.

- - -

By the way, the Beholders do NOT appreciate being called Group A, or Group B, or Group E.
 

The Kevellond League will try to make sure that potential enemies are not housed together. All powers now in the Kevellond League are encouraged to find any disruptive shadow agents and imprison them but not harm them.

My powers will use 11th level magic to find these saboteurs and capture them. They will be imprisoned, but treated gently.

Hazen issues a statement.

"I urge everyone to stand together in peace. There are those who would see us fight each other. I say that we do not, and that we work together to frustrate their efforts. I will freely share intelligence about the Shade agents with you. Perhaps we all should, in order to frustrate their plans."

My powers and those of dagger's begin a manhunt for all shade agents. We will work with all those present, and ask them to join us. The Shade seek to be enemies of us all. Time to frustrate them.

I have e-mailed Gnomeworks, but he may be having computer problems. I have not seen him on the boards in days or heard from him. Edena, can I transfer his powers to the Domain of Hope?
 

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