The alretnate Fighter build was pretty good. The only reason I didn't like Clan Warior is it wasn't really unique enough to warrant a new class.
This is pretty cool. It suffers from some of the same problems as the classes in the AGP (Which Is why I don't use them much...) It may be well balanced, but it needs some more unique class abilities so it's not a hybrid or slight twist on an existing concept. Originally I saw it as a twist on the fighter. Now it's more of a hybrid class. with some cool twists
I wouldn't give them the spells, though. If you're going to have multiple ways to make a character of a class, try to give it a snappy explanation or concept, like sorcerer bloodlines, or wizard school, etc.
All in all, looking good, it just needs some fine-tuning.
I'm glad that I have further developed the Clan Warrior to something more palatable for you. You have a point regarding the spellcasting. Somehow I sort of wanted to bring the Ranger's spell casting ability into the Clan Warrior as an alternative, but I like where you're going with your thoughts.
Make it like a Sorcerer bloodline, perhaps granting five bloodline-like powers, no bonus spells or spell at all. Looks like a better fit. Then like the other selected powers/clan types offering several Clan Warrior "bloodlines" with varying types of bloodline-like powers.
Ancestral Calling? Five powers recaptured from clan ancestors of the characters lineage - offer five Ancestral Calling powers...
Ancestral Navigator powers: (for example)
Star Navigation (Ex)- on a clear night can identify direction and date at sea.
Deep Vision (Su) - works as Darkvision. but only in underwater conditions.
Seal Stride (Su) - double movement rate when swimming
Breath of Lyrr (Su) - Water Breathing (as spell) but only 10 minutes per level.
Arms of Lyrr (Su) - Free Action (as spell) but only 10 minutes per level
Ancestral Fey powers: (for example)
Find Portal - sense direction of nearest fey portal in 30 foot radius.
Sense Fey - detect a fey being when viewing within 10 feet distance
Detect Glamour - automatically roll to disbelieve fey glamour. (+5 DC check)
Eyes of Fey - see invisible objects (as spell)
Find the Path - prevents being trapped in the Fey Realm.
While I definitely see the need to include members of other available classes for the setting, I kind of see the Clan Warrior as s varied type of martial class that's flavored for each kind of clan, and easily see parties with more than one Clan Warrior (with differing skillsets.)
Good thoughts, Sylrae!
GP