Iron Heroes: A Saga of Might

"There are at least six," says Clem. "As aide to a Master Merchant I've got a full manifest, but it's back in my scribing cell. We could stow away, but it depends where you wanted to go."

"Stow away?" says Wade. "Aye, we could, but if dere's a one or two masted ship down there I could sail 'er meself. With a bit o' help from dese lubbers 'ere."
 
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"I can do that!" says Clem, getting into the swing of things. "I could go and fetch some, meet you back here?"

The look Xoria gives the hapless scribe makes clear any further suggestions that require her trust may lead him to the loss of a limb.

"We will go in together, as a work gang," she says. "You will help us procure clothing once we are inside."

She looks to her comrades. "Is this our plan, then?" she asks. "Steal a small vessel for ourselves?"
 

Defense 13 (FF13), HP 34/34, F +5,R+4,W+4; Ini +2 ; Fury Pool 0/12; DR 1d4

Olmar still holds the man, waiting for a signal to release him.

[sblock=OOC]
Still here, but not sure what to ask.

----
Olmar

Reserve Points: 29 / 34

Pick (gripped with both hand and Power attack 1):
1d20+4 - 1d6+6 - 20/x4

In berserker rage:
1d20+5 - 1d6+8 - 20/x4
[/sblock]
 

Clem withers under the force of Xoria's glare, and looks nervously up at Olmar.

"R-right, of course," he stammers. "Er... w-what do I do?"
 

Ve/a nodded. "I'm open to other ideas, but the longer we wait this close to the city, the more danger there is of being found. Inside the city, most of us will need a safe place to hide. Who will go with Clem?"
 

"Clem," asks Xoria. "Would it arouse the guards' suspicions if an Ur-man leading a work gang came from the mine? The story would be that the earthquake damaged some wagons, and the gang is there to pick up parts to make repairs."
 

Clem wrinkles his nose in disgust.

"The Ur-men do as they please, they don't seem to answer to one another. I'm not even sure they have a leader of any kind. So, no, no suspicion. But you won't be able to get one to cooperate."
 
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