iwatt
First Post
ValhallaGH said:I won't dsipute the number crunchiness of IH, as I couldn't do so and remain truthful. However, I am curious how anyone could consider IH anything besides low-magic. It wasn't even meant to have a caster class; that was tacked on near the end of development (which is why the magic system is so wonky).
and although it's number crunchy, there's less stacking problems than in D&D since their aren't that many sources of enhancement coming at the player. But to be fair, IHs does demand player skill in resource management. Multiple token pools and multiple abilities powered by these tokens do complicate things for the players.