med stud said:
I too think that Mearls are discouraging blasting mages. Looking at the genre there are few instances of mages throwing around fire balls but there are lots of references to the summoning of demons and contact with higher powers.
He's pretty much stated that already on the IH boards; evokers are weak on purpose. I still think he overshot the mark a bit on that category, though.
He's also said that he's not particularly happy about the magic in general, though.
*Elric - Haven't read so much Elric (three books) but I have never seen a mage throw fireballs. It's mostly about summonings of creatures.
In Moorcock's
Swords trilogy, there's summoning magic, mind-affecting magic and the elder races had the ability to see and travel into the 5 adjoining dimensions (until the conjunction stripped that away.)
OTOH, go to
Sword of Truth and you get deadly blasters. Not many of them, but that's more to do with the lack of mages in general.
Then there's
Last of the Renshai - only four mages, and they had ideological issues with big magic in general (brings chaos into the world, thus bringing Ragnarok that much closer,) but they
could do the big blasts if they really wanted to.
And that book comes damn close to being IH as it is. The main characters are easily mapped to a Weaponmaster, an Archer, and a man-at-arms (and one who's arguably a man-at-arms/weaponmaster dualclass.) Course, the nature of the mages themselves makes it fairly easy to excise the Arcanist class entirely for a game set in that world.