• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[Iron Kingdoms] The Age of Rust.

darkbard said:
gavyn shakes his head ruefully with a half-smile on his lips.

"aye, you half-heads have your fun at my expense. but the half-ogrun here," he jerks a thumb at eyvind as he straps on his buckler and draws his longsword from its sheath, "has a point. which of you proper adventurers has brought a torch or lantern." he peers ahead into the gloom.
"Aye yer grace." Tyra says with a smirk, "Would ye like to be carrying my hooded lantern or a torch when we hit our first pocket of sewer gas and it blows yer brows to the farethewell?" The red hed seems to have a sharp and sausy tongue and her favorite mark is Gavyn at this point. She pulls her latern from her pack. "Shame we dinna have a light enscrolled stone, that woulda been safer."
 

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All:

So, is this the current marching order, and is everyone happy with it?
Eyvind
Tyra
Kneecap
Dark
Gavyn

You do, in fact, have only one light source, though Tyra can cast
light for 10 minutes at a stretch and Dark dancing flames.... err, that is to say, dancing lights for one minute. Who's going to carry the lantern, if you're even going to use it?


Eyvinds boots kick up a slurry of flithy water, sending steeeenking droplets splashing up over his trouser legs. The air is thick with the smell of stagnation, the rancid water that leaks in through the foundations from the bogs all around and the waste productions of a prosperous (and opulous society). The Kossite scans the darkness uncertainly, unable to see beyond the end of his own nose, but the hilt of the sword in his hand was comforting.

One by one you clamber down after him; Tyra's heeled boots -clik- on the stone floor as she exchanges sarcastic banter with her comrades; Kneecap is alomst wading in the stuff, making his skin turn some very distressing shades. On the other hand, he can see better than anyone else. Dark and Gavyn follow, the sorceror muttering less often that usual, perhaps sensing the need for caution, or perhaps merely on the low ebb of insanity at the moment, and the courtier discussing the appalling lighting arrangements with the others.

The passage is just tall enough so that Tyra has to buckle her knees fractionally to keep a straight back, and the taller males have to hunch their shoulders and spines to fit. If the gunmage is forced to resort to melee with her rapier, Dark with his iron-shod staff or Gavyn with his sword, they will find themselves slightly impaired (OOC: -1 to hit), but the rest of your armaments are small enough to be used in these clsoe confines normally.

The walls are rounded and made of tightly fitted but irregularly shaped stones, here and there they buckle inwards where the subsiding earth of Corvis has pushed on them. Dank threads of a nasty, brown moss hang here and there, and the sound of water trickling from numerous pipes that dot the wall, channeling drain run off and effluent from above is a constant.

At a downwards angle, the sewer tunnel stretches deeper and ahead, twisting and turning out of sight...
 

kneecap

Kneecap mutters a quiet song to himself, his club in hand:

Bash their kneecaps, bash their toes
Bash their knees if they come close

With stick of wood filled with lead,
I bash their knees, then bash their head

Bash them good until they're black
then I give them another whack.
 

Eyvind

Eyvind

"Vee ready? Eg vant ta geet dees oover veef. Dees sewers steenk."

When a light is started Eyvind tightens his grip on his short sword and starts forward.
 

Out of even the pale, mist haloed light of the surface Dark appears more relaxed. The dark hides things...terrible things...but at least here the shadows are near, and the shadows are his friends. They don't want to hurt Dark, not like the others. And behind the shadows? Dark snickers to himself...Dark knows what hides 'behind' the shadows......

Aware someone has spoken, Dark focuses his attention, reluctantly leaving the soothing susurrations of the shadows, for the cold, dank sewer and the people who don’t like him…but fear him…just like the rest.

”Unnh!” Dark mutters and trudges after the others.
 

Tyra smirks as she steadies herself while lighting the latern, then making sure her pistol is in reach and her blade is not in the way of her movement but in easy reach as well. Gotta get me one of dem light stones sometime.
 

gavyn dundrake

"here, before we go any further, pass over the map that that wazzock gleiner provided." gavyn extends his hand and accepts the map, examining it in the lamplight.

"if i'm understanding this dodgy business correctly, we're hunting some twisted 'blackclad' witch who's taken to the sewers, aye? lessin' this druid holds court over an assembly of rats in this here 'ragpicker's court', i'm thinking that's not where we'll be finding him and recovering the relic. sounds more like a collection of morlocks or sewer-dwellers than the hidey-hole of a hermit. however, this here crypt marked over on the left ... that sounds just the place for a rummy boinker like the one we're seeking. opinions?"

the caspian looks up from the map and scans the shadowed faces of his companions in the flickering light.
 


kneecap

this here crypt marked over on the left ... that sounds just the place for a rummy boinker like the one we're seeking.

"Done this before 'ave ye? Heh heh. I suppose you may be right. Not like that fat glob Gleiner gave us one whit's worth of helpful information. Let's be on our way then. "
 

"Well I got ta say this.. we get another bit of bad karma from this.. I'm going to skin that old ball of gristle." grimaces. "I'm thinking that Lady Thorn will be speaking a bit today." Stays alert for trouble as the group proceeds.
 

Into the Woods

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