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(IRR) Turn 1: The Emerald Contest


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Yes, I agree with Black Omega. My three little dots were merely a highly abbreviated way of saying how much I appreciate all your hard work :D

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Is it true that the Forsaken One dropped out of the IRR? He seem to have stated that in the dying games thread.
 

If there's gonna pump some blood through this games veins it's all good. If not let's get it off life support but it would be a waste. Just no spark in this game yet.
 

Honestly, I'm going to try kicking the game up a notch by doing what I would do if I was a player, doing quite a bit.

I don't feel like this game has been viewed from the right 'angle' by some players, particularly those that don't contribute to anything other than scheming. I'm going to try some approaches to change this, mostly by acting through characters and elements that I would have added if I had developed more time as a PC. I don't want anyone here that isn't of any real use to the betterment of the game.

I'm also going to try and make 'longer' posts to help promote longer posts from the players. The size of posts has clipped down horribly from the beggining of the IR. I would expect an average post for this game to be roughly the size of one of the tournament posts, but that doesn't seem to be the style that's developing. I'm going to try catering to this style, but if doesn't work then it isn't worth doing anything about.

Basically, I'm probably "NOT" going to be handling templates for the next turn, beyond exact PL and research calculations. Everything else will be posted. No secret emails, or anything like that. The wonders some of you developed in little letters was quite grander than anything posted to this game so far. That's my opinion. Anyway, this is the wrong thread for this.
 

Into the Woods

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