3e would expect the kinds of feats (5e 'big' feats correspond roughly to 3e late-blooming feat chains) and MCing (3.x-style, cleaned up) that 5e delievers. 4e, not s'much, 4e feats were numerous little customization options - once you paid your taxes - and MCing was completely different.My guess would be that past editions drive that expectation. People who have played 3e or 4e would probably expect feats and multiclassing to be available.
Nothing like 3e/5e MCing, no. Sub-classes like the EK and the Bladesinger (which had its origin in a 2e kit) harken to the TSR era MCing - which was, to be brutally honest, simply so terribad, mechanically, that there could have been no hope of implementing anything remotely like it.AD&D 2e players probably expect multiclassing as well.
Nothing like 3e/5e MCing, no.
Sub-classes like the EK and the Bladesinger (which had its origin in a 2e kit) harken to the TSR era MCing - which was, to be brutally honest, simply so terribad, mechanically, that there could have been no hope of implementing anything remotely like it.
'Better' in the sense of 'more powerful?'2e era multiclassing is worlds better than 3e-style multiclassing.
'Better' in the sense of 'more powerful?'
Except at 1st leve (3e had 0-level MCing for that), 'ping-pong' seems really close. It's not like old-school MCing was particularly more 'even' - the classes had quite different exp advancement, you could level in one class and not another, you could also stop advancing in one class and continue in the other when you hit the level limit.No. Better in the sense of providing actual advancement in both classes. With 3e style the closest you can get to parallel advancement is to ping-pong back and forth when it's time to choose a new level.
Broken how?'Better' in the sense of 'more powerful?'
2e MCing was just 1e MCing with higher level limits - utterly broken, IMHO (I stuck with 1e limits for my campaign).
In 1e MCing (and the non-/demi-humans who could do it) were balanced (to the standards of the day) by quite draconian level limits, in 2e those limits were pushed out too far.Broken how?