Contrariwise
Villager
My spouse and I were watching the New Legends of Monkey, a "Journey to the West" inspired action show. It's cheesy but entertaining. Lots of gods and legendary heroes.
... and those gods, those legendary heroes? They are like... level 7-9 characters?
It made me realize that D&D characters, especially at level 5 and above, are not heroes. They are super-heroes. And perhaps a big bold style is best suited for the game?
The gritty, grubby stuff should be reserved for other games (warhammer, older editions of D&D like B/x or a modern retroclone, the GLOG... And you could have these heroes be "reborn" or "ascended" as young "gods" in the world once they reach level 5 - they now have 5e powers and hit points, they are more colorful, they heal fast, they are hard to kill...
The Monkey King and the GLOG Funnel
So we have been watching The New Legends of Monkey , a tv series based on Journey to the West . It's "fun but cheesy", not the best adaptat...slugsandsilver.blogspot.com
If you are playing with the "core assumptions" of any edition of DnD then, no, the game does not work well with a gritty theme. But that should be a moot point because gritty themes have never been central to DnD and have only become less so over time.
Though DnD does lend itself to wild, gonzo displays of power at the higher levels and characters can indeed resemble the strongest of superheroes, I disagree with OP's comment that gritty or grubby themed games aren't fitting to Dnd.
For Dnd simply combine the darker theme with the big, bold power. Much like comic series such as DC's Darkest Night and Batman who Laughs or Marvel's X-Men Apocalypse and Secret Empire.
I run multiple high level games using 3.PF and 3rd Edition Forgotten Realms and would certainly consider two of them as gritty.
That being said this is of course outside of the core assumptions of DnD and though 5e is certainly more difficult to adapt to a truly gritty feel than other editions it can definitely make for a great game if done well.
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