doctorbadwolf
Heretic of The Seventh Circle
That’s how I see it, too. Making characters isn’t meta gaming (and there is nothing wrong with meta gaming), anymore that thinking about where your character is from is meta gaming.I love having lots of choice. D&D is a class based system, so we are letting the designers make a lot of choices for us, in what a fighter or bard should look like, for example. More variety means fewer characters looking the same mechanically.
I have played a lot of Pathfinder 1, which has a ton of choice. We play a pretty narrative game, and the wealth of classes, archetypes and feats did not turn us into meta gamers. Sometimes, we spent a lot of time creating characters, but that's cause we enjoy it. When we wanted to have quicker character creation, we'd just limit the books.
I'm finding the new sub classes in the UA articles get my creative juices flowing. I'm able to create characters I'm picturing more easily with the new options.
But I know a lot of people get stressed by a lot of choices. In 5e there is a really good optional rule to limit that, just using PHB+1, though.