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These are reasons for not liking reskinning, but they don't seem to me to be reasons why reskinning is powergaming or being a munchkin. Once again, what additional benefit does reskinning provide?
I think there's a term to describe your question, but I can't think what it is. Your question is similar to "Okay, you get +2 on all attacks. Now, once again, what additional benefit does this provide?" Huh? The additional benefit is the reskinning itself! I mean, you're only reskinning FOR the mechanical benefits, nothing else. The act itself is the benefit. Do you not see this?
 

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I think there's a term to describe your question, but I can't think what it is. Your question is similar to "Okay, you get +2 on all attacks. Now, once again, what additional benefit does this provide?" Huh? The additional benefit is the reskinning itself! I mean, you're only reskinning FOR the mechanical benefits, nothing else. The act itself is the benefit. Do you not see this?
Not really, because you can get the same mechanical benefits without reskinning. In the example above, the only difference is that you call yourself an eladrin instead of a drow (or an elf, in the case of Nifft's example). Remember, you are mechanically a drow (or an elf) even though you call yourself an eladrin, so you can't take feats which require you to be an eladrin, etc. So again, what's the benefit?
 

Not really, because you can get the same mechanical benefits without reskinning. In the example above, the only difference is that you call yourself an eladrin instead of a drow (or an elf, in the case of Nifft's example). Remember, you are mechanically a drow (or an elf) even though you call yourself an eladrin, so you can't take feats which require you to be an eladrin, etc. So again, what's the benefit?
I don't understand your comment. How can you get the same benefits of a different race without reskinning? That makes zero sense to me. The example above IS reskinning, so how are you arguing the opposite of that? Please explain why you think "you can get the same mechanical benefits without reskinning" and yet somehow call an elf an eladrin.
 

The really funny thing here is that Eladrin only exist because in a previous edition the "supporting fluff" for Elves failed utterly to support their mechanics.

Even if you hate "reskinning", looking at Elves and Eladrin as interchangeable isn't much of a mental leap.
I see a conflict in these statements. If the supporting fluff for elves "failed utterly to support their mechanics" then how is it possible that you would consider them so easily interchangeable? Fwiw, I don't. I see them as differently as halfling and dwarves (for example), or race banana vs. race apple. I see races, as defined in D&D, as non-grayscales. They do not overlap.

For example, as DM let's reskin a kobold skirmisher as any other equal level and similar role type (don't have books here). Does that work for you just as easily? It should, if I'm understanding your point.
 

I don't understand your comment. How can you get the same benefits of a different race without reskinning? That makes zero sense to me. The example above IS reskinning, so how are you arguing the opposite of that? Please explain why you think "you can get the same mechanical benefits without reskinning" and yet somehow call an elf an eladrin.
To get the benefits of being an elf without reskinning, call yourself an elf. :p

The difference I am talking about is between the two scenarios:

1. Without reskinning - your character is mechanically an elf. In game, he looks like an elf and calls himself an elf.

2. With reskinning - your character is mechanically an elf. In game, he looks like an eladrin and calls himself an eladrin.

Is there any substantive difference between the two?
 

I see a conflict in these statements. If the supporting fluff for elves "failed utterly to support their mechanics" then how is it possible that you would consider them so easily interchangeable?
You seem to be confusing two different editions.

I see races, as defined in D&D, as non-grayscales. They do not overlap.
Half-Elves do.

But that's irrelevant. Reskinning has nothing to do with "grayscale".

For example, as DM let's reskin a kobold skirmisher as any other equal level and similar role type (don't have books here). Does that work for you just as easily? It should, if I'm understanding your point.
Sure, why not. If "Shifty" describes what your critter ought to be able to do, then you're using a fine mechanical package. (In fact, for a DM, it's much easier to reskin, because you don't ever have to remember that your original critter was a kobold -- unlike the PC case, where you have to remember which set of feats you have access to, and you need to reskin those feats.)

A giant slimy Far Realms-tainted maggot would be a fine reskinning of the Kobold Skirmisher.
Shifty -> Skitter
Mob Attack + Combat Advantage -> Feeding Frenzy

Cheers, -- N
 

I generally prefer to discuss principles rather than specific cases, but let's go with this one.

Playing a drow artful dodger rogue who looks like a drow is not powergaming.

However, playing a drow artful dodger rogue who looks like an eladrin is powergaming because?
because the drow bonuses are the perfect match and you don´t want to look like an evil race?
 

To get the benefits of being an elf without reskinning, call yourself an elf. :p

The difference I am talking about is between the two scenarios:

1. Without reskinning - your character is mechanically an elf. In game, he looks like an elf and calls himself an elf.

2. With reskinning - your character is mechanically an elf. In game, he looks like an eladrin and calls himself an eladrin.

Is there any substantive difference between the two?
yes, have your cake and eat it...

also i would bet, that you would be really pissed if i as DM reskin my level 15 drow as lvl 1 goblin and you wonder why you are getting pawned so much...
or my ork ranger using fey step when you close...

or if i describe my solo monster as i have described my minions all the time...
 

You seem to be confusing two different editions.

Half-Elves do.

But that's irrelevant. Reskinning has nothing to do with "grayscale".

Sure, why not. If "Shifty" describes what your critter ought to be able to do, then you're using a fine mechanical package. (In fact, for a DM, it's much easier to reskin, because you don't ever have to remember that your original critter was a kobold -- unlike the PC case, where you have to remember which set of feats you have access to, and you need to reskin those feats.)

A giant slimy Far Realms-tainted maggot would be a fine reskinning of the Kobold Skirmisher.
Shifty -> Skitter
Mob Attack + Combat Advantage -> Feeding Frenzy

Cheers, -- N
i expected a comment to the better paragon multiclassing than paragon path... i consider this a surrender
 

To get the benefits of being an elf without reskinning, call yourself an elf.
There's your answer. You don't seem to be responding to my point, or maybe I'm not explaining it well.

Is there any substantive difference between the two?
Yes, a huge one. It's the reskinning itself. I think you might be biased by a personal view that you think eladrin is so close to elf that they're interchangeable. Instead, look at as if I wanted to be a dwarf but reskinned as elf. If you were to be consistent, then you would have no problem with this as a DM. I, on the other hand, would have a problem with it. What's the purpose? To gain some benefits that you desire for a particular build without regard to the fluff. What's the difference? Why, look at the default racial benefits of course!

I mentioned it before, but a better design concept than simple reskinning would be allowing some sort of "pool" of racial abilities, not unlike Feats let's say, that you can pick and choose from. While I wouldn't support this concept, it's certainly better than reskinning if done correctly and completely (it would be hard I think to balance properly). This way you could make anything and call it anything. "Reskin" to your heart's content because fluff is irrelevant as far as mechanics are concerned.
 

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