Is campaign flavour sacrosanct in your game?

wayne62682 said:
Oh I agree. However when I brought it up I got "Creation sessions are useless." and a tirade about how they stifle player creativity because if someone plays that Lawful Good Cleric and you were dead set on the Necromancer, which of you "caves in"? My old group... nobody wanted to compromise and say that they wouldn't play the Necromancer and play a good wizard instead, because they were so dead set on playing the Necromancer that they wouldn't enjoy the game at all if they weren't allowed to play it.
Looks to me like that's a bad group's dynamics, out of the game as much as in the game, I mean. It doesn't seem to be actually game-specific, but very much about how the people around the game table relate to each other in RL, isn't it?
 

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Odhanan said:
Looks to me like that's a bad group's dynamics, out of the game as much as in the game, I mean. It doesn't seem to be actually game-specific, but very much about how the people around the game table relate to each other in RL, isn't it?

I've said it before and I'll said it again, gaming is a social activity. If the social aspect isn't working, the game won't either.
 

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