Celebrim
Legend
Pfeh. The Law/Chaos axis is nonsense. To say "such-and-such is Lawful" is meaningless.
Pfeh. The same is often said of the Good/Evil axis and you'll find many conflicting opinions on it as well. This is not a proof of nonsense.
Pfeh. The Law/Chaos axis is nonsense. To say "such-and-such is Lawful" is meaningless.
And right there your analogy fails - you speak of a software agent. An agent is something or someone to which you delegate your actions. It is an extension of yourself, not a separate entity for our purposes. Asking whether an agent has rights or will is rather like asking if your arm has rights or will, separate from your own.
Pfeh. The same is often said of the Good/Evil axis and you'll find many conflicting opinions on it as well. This is not a proof of nonsense.
"Good" implies altruism, respect for life, and a concern for the dignity of sentient beings. Good characters make personal sacrifices to help others.
"Evil" implies hurting, oppressing, and killing others. Some evil creatures simply have no compassion for others and kill without qualms if doing so is convenient. Others actively pursue evil, killing for sport or out of duty to some evil deity or master.
Lawful characters tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties.
Chaotic characters follow their consciences, resent being told what to do, favor new ideas over tradition, and do what they promise if they feel like it.
"Law" implies honor, trustworthiness, obedience to authority, and reliability. On the downside, lawfulness can include close-mindedness, reactionary adherence to tradition, judgmentalness, and a lack of adaptability. Those who consciously promote lawfulness say that only lawful behavior creates a society in which people can depend on each other and make the right decisions in full confidence that others will act as they should.
"Chaos" implies freedom, adaptability, and flexibility. On the downside, chaos can include recklessness, resentment toward legitimate authority, arbitrary actions, and irresponsibility. Those who promote chaotic behavior say that only unfettered personal freedom allows people to express themselves fully and lets society benefit from the potential that its individuals have within them.
Second, the barrier blocks any attempt to possess the warded creature (by a magic jar attack, for example) or to exercise mental control over the creature (including enchantment (charm) effects and enchantment (compulsion) effects that grant the caster ongoing control over the subject, such as dominate person). The protection does not prevent such effects from targeting the protected creature, but it suppresses the effect for the duration of the protection from good effect. If the protection from good effect ends before the effect granting mental control does, the would-be controller would then be able to mentally command the controlled creature. Likewise, the barrier keeps out a possessing life force but does not expel one if it is in place before the spell is cast. This second effect works regardless of alignment.
One argument from the lawful perspective would be precisely that we are no more than agents ourselves.
Proving that you aren't merely a deterministic software agent of whatever origin is not a trivial task
some consideration of dilemma of determinism might be profitable here.