Templetroll
Explorer
trancejeremy said:Especially with the crappy modules they've put out for it, mocking the originals (like "Smackdown the Slavers").
Give me a freakin' break. How is it not a joke? How is it not a slap in the face of D&D fans?
Now don't make me get out my "Tunnels and Trolls" and start quoting from that!!!

Regarding the modules - I got a copy of "Quest for the Unknown", based on the classic D&D module "Into the Unknown". (Disclaimer: It was received as a free introduction from Kenzer on this very board.) In the TSR module there were several points that were put in with no reason for the occurances. I'll mention a couple without spoiling anything.
The Hackmaster version fills in the blanks and comes up with a cool little soap opera involving Rogahn's mistress; it also makes better use of the cat in the bottle found within the stronghold. It also included suggestions for new DMs, like the original, that would allow further adventures to be based off of this scenario. Naturally, some mentioned how to link it to the Borderlands Keep module but TSR did the same kind of thing.

Now, I prefer 3e to HM, as a system, at this time. I will check out HM pproducts because their humor and some of the additions to the classic modules may be as useful as this first one was for me.