I disagree on a couple of them - I think the PCs would know. See below.airwalkrr said:I've noticed my players often expect to know things that their characters would have no way of knowing in combat. Here are some of the most common ones.
Some have restrictions in how much info I tell the players, others don't. Again, see below how I handle such questions.My question to you, En World, is what do you do in situations like this? Do you just allow the players to have omniscient information about the PCs and NPCs of the world at any time, or do you have restrictions on it?
- Simple enough, like you said yourself in your post. "It looks like you injured him a little/lot/whatever." How you do it is pretty much how we do it as well.-Did it look like I bypassed his damage reduction?
-Did it look like I bypassed his energy resistance?
-Is he regenerating or simply fast healing?
-How many hit points are you down?
-Are you stunned or just dazed?
-Did he just use a spell-like ability?
-Did you stabilize or are you still dying?
Plane Sailing said:plus someone who is dazed doesn't lose his Dex bonus to AC, someone who is stunned does - so it seems to me that there is a clear visual difference there.
Bad Paper said:I've gotten irritated so many times by my players trying to Spellcraft the casting (rather than the effect) of a spell-like ability or supernatural ability, that I have pretty much trained them only to roll Spellcraft when I say the words "...casts a spell..."
Most of the questions you cited are, IMO, not even close to requiring "omniscient" knowledge. They're plainly obvious to someone in a position to know, i.e. someone in the midst of a combat where the questions come up.airwalkrr said:My question to you, En World, is what do you do in situations like this? Do you just allow the players to have omniscient information about the PCs and NPCs of the world at any time, or do you have restrictions on it?
Bad Paper said:yes, thank you, c15. Please note that I was not talking about spellcasting.
Hypersmurf said:"Is Bob stunned, or just dazed?"
"Dunno. Shoot an arrow at him, see if he dodges."
-Hyp.
airwalkrr said:-Did it look like I bypassed his damage reduction?
I tend not to go Yes/No for this one. "You don't seem to have your usual effect" is a good answer, because while it is likely that energy resistance is the reason, it does not explicitly say that it IS the reason. Also some visual clue would be good. A complete negation of damage would likely be visible too (unless naked, absolutely nothing the foe is wearing is singed for example).airwalkrr said:-Did it look like I bypassed his energy resistance?
I don't see a visual difference here (at least not without a lopped off appendage regrowing in front of them). Also note the DR answer above.airwalkrr said:-Is he regenerating or simply fast healing?
5 hp to a wiz3 is completely different to a ftr20. make them say, 5 from 7 or 5 from 174. You could also inform them that without things like Status running that the PC has to yell it out for the other PCs, thus alerting their enemies and possibly having them redirect their attacks. What sould be visible should be the rough >75% hp fine/full, 75%-40% hurt, 40%-15% injured 15%-5% badly hurt/staggered <5% almost dead. Of course, you should say that to your players for foes that show this kind of thing as well.airwalkrr said:-How many hit points are you down?
Can a PC talk if stunned or dazed? there are obvious in-game effects here, after a few occurances a PC should know the difference.airwalkrr said:-Are you stunned or just dazed?
"He did something, didn't look like he waggled his fingers like a spellcaster."airwalkrr said:-Did he just use a spell-like ability?
Use: There usually isn't a obvious way to tell this, go over and check.airwalkrr said:-Did you stabilize or are you still dying?