I noticed you keep trying to insert "morally" into it. Even though that was never in your original question. What should I make of that?
You responded to that quote with this specific question:Once he surrenders he may be considered a captive attempted murderer. He could even still be considered a threat. Depending on the law of the land, the PCs may be completely justified and social charged with executing him. They may not be committing murder but instead upholding law, order, and/or peace in the land. A great deal depends on the campaign in this situation.
I answered it as I did. I stand by that answer. But now you want to sorta change it up and re-ask. Or rather, recast the original question in a different light. In which case, why would you consider it fair to hold my answer to the same fire?Really? Have you ever played in or even heard of a setting where an adventuring fighter is "completely justified and socially charged" with executing a defenseless bouncer, who just surrendered, in a bar, after a bar fight?
D&Dland is a place where a lawful good paladin can invade the homes of sentient beings, kill them, and take their stuff and remain a lawful good paladin. It's never made much sense to me
Thread side-effect:
In high-fantasy/high-magic worlds, why don't taverns, inns, and all those places where alcohol inevitably encounters the human(oid) digestive and circulatory systems have staff/personnel with some fundamental magics that render the classical "bouncer" irrelevant?
In my current game I wrote about a famous night club in a city with some sorcerers on staff that periodically cast ray of frost for one minute each hour or two all over the walls of a well-insulated room where they keep the sparkling white wine. Voilà! Instant high-fantasy ice box for champagne.
It seems to me more drinking establishments hoping for return business would employ some folks with sleep spells, neutralize poison spells (against intoxication), and the like. Sure, adventurers are more likely to successfully save/resist, but if the fights are being started by others, well . . .
If we're talking about worlds with dragons on the wing, castles built atop clouds, ancient wizards granted unnaturally long life through undead magic, and actual gods intervening in the affairs of mortals, why wouldn't more gin joints have some magic in place to enhance the drinking (cash influx) and reduce the bloodshed?
Still learning,
Robert
That's fine and makes plenty of sense in a high magic setting
Proponents of the death penalty would disagree with you.