Strength (Intimidate)
= physical intimidation
Intelligence (Deception)
= a falsehood that can survive scrutiny
Charisma (Persuasion)
= charm, frighten, befriend, and empathy
I just started doing it this way, and really like it.
I made Deception Int a while ago. But now Intimidation is strictly physically imposing and credibly violent, applying Str. Persuasion is the social skill: pros and cons (formerly Cha Intimidation), being likable and influential, and reading people (formerly Wis Insight).
It works great. It is very flavorful. It is intuitive to know exactly which of the three to use, and there is no confusion. Str Intimidation is fun, is useful for nonlethal conflict resolution, and gives Fighters a nice social skill that theyre good at.
= physical intimidation
Intelligence (Deception)
= a falsehood that can survive scrutiny
Charisma (Persuasion)
= charm, frighten, befriend, and empathy
I just started doing it this way, and really like it.
I made Deception Int a while ago. But now Intimidation is strictly physically imposing and credibly violent, applying Str. Persuasion is the social skill: pros and cons (formerly Cha Intimidation), being likable and influential, and reading people (formerly Wis Insight).
It works great. It is very flavorful. It is intuitive to know exactly which of the three to use, and there is no confusion. Str Intimidation is fun, is useful for nonlethal conflict resolution, and gives Fighters a nice social skill that theyre good at.