LostSoul said:
Yes. If the players have to do the work at the table, roleplaying and everything, then the GM should do his part and actually sit down and write and adventure for them.
You must be either joking unsuccessfully, or trolling. I can't tell which.
The players have to show up and roleplay one character. All they need is the PHB or SRD, a character sheet, some paper and a pencil.
I have to own all the books, the counters or minis, the battlemat, the DM Screen and a bunch of other odds & ends. I have to be thoroughly acquainted with all the rules, and with everything that has gone before. I have to roleplay all the NPCs and be ready for anything the PCs might decide to do. If a published adventure can help me with that, it's all to the good.
I use published adventures as starting points, but my players have never, ever done things the way the book (or I) expected them to. I spend between 8 and 10 hours preparing for each session, if I'm using a published adventure. If I'm not, the time can double. Since I have a full time job and a full time life, I don't really have that much time on a consistent basis.
Lost Soul, how many times have you DMed a campaign?