Is Making Pregenerated Characters A Bad Thing?

Pregens are great for one shots. In addition, i have used them for (hopefully) long term campaigns where I was worried that the players really did not know the system or in a game that had a very specific sort of setting/story.

I think a good balance might be (assuming the players know the system but not the setting) to hand out pregenerated backgrounds and let them create the character around the background. Make them generic enough that the player can play whatever race/class combo that makes sense (but you can still curb things in whatever general direction you want). Like in SL, you could have opne character whose background amounts to "rat men detroyed you village" and another who was "raised in the wilds by one of the Incarnate. Either case present any number of PC possibilities, but when you throw the slitheren villains or druid based adventure out, their is a definite link.

Has anyone ever ran it this way? Did it work? At this point, for me, it is all conjecture. (although I may try it for a DS game)
 

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BigFreekinGoblinoid said:
In that case, a stable of pre-gen PC'S is a great idea!

Better yet though. move to the beach in my neck o' the woods of California, and we'll start the most bad-ass SL campaign ever...

Trust me, I'm sorely tempted...
 

Reynard, I'll let you know how it all goes when I get it done.

Trust me, I'm keeping the history fairly general. No more than a paragraph and half if I can help. At this point I'm hopeful.
 

Personally I'm not a fan of Pre-Gened characters. An important part of a character for me is the creation of the character. It is during that time that I really get a feel for the character I am going to be playing. I have tried playing in games with Pre-Gened characters before and I just could not get as into them as one I crafted myself. However that said, if you guys are creating characters constantly... A kennel of Pre-Gened characters might be a good idea. They might even be able to be ported between DM's. So I guess my advice is do what you have to. ;)
 


Ahhh. Sorry to hear it has gotten that bad. I haven't had an oportunity to game in person in about a year. All of my gaming is online nowadays. Which is fun, but not nearly as good as in person. Which has little to nothing to do with this topic, so I'll shut up now. ;)
 

Well yeah I'm afraid it is. I really want to try something different from "Just select what you can get from the DMG" and "Hey I'll get this feat/Pr-class" I'm hoping that by trying something different, they might actually TRY to roleplay or at least not be so interested in just killing things.
 




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