diaglo
Adventurer
Where is the cutoff point between "oldschool" and "newschool?"
1975.
with the release of Supplement I Greyhawk
Where is the cutoff point between "oldschool" and "newschool?"
If you like. Statements of the kind I was replying to are, IMHO, hazardous to leave unchallenged.
One can acknowledge the existence of multiple game/play styles without fighting over it. One cannot disavow their existence without starting a fight.
I'm afraid I have to disagree, for three reasons.1) the nostalgia argument (usually proposed by trotting out a technological analogy, most often the Ford Model T)
I propose this has been so thoroughly debunked that it needs no further discussion; people should find different analogies if they wish to capture the essence of old-school vis-á-vis simply being insulting. I will note that I know, and have played with old-school fans who were not born when 2e was released, and also that while people may be nostalgic about their early gaming experiences, they may also have other (and more relevant) reasons to play the games they do.
Where is the cutoff point between "oldschool" and "newschool?"
Where is the cutoff point between "automobile" and "lion"?
Hazardous?!? Dude, a little perspective...
I suggest you rethink your approach. Discard this rhetorical mode, for something a bit more... grounded in what is actually said.
Presumes a dichotomy where there is none.
Where is the cutoff point between "automobile" and "lion"?
RC
The idea of oldschool vrs newschool is describing ways to design/play RPGs, and in the case of D&D the same RPG- nothing like autos and lions... So tone down the snark. Thanks.
If there IS a use to the two terms then there would obviously be some sort of cutoff (though it might be somewhat flexible) between them.