Pathfinder 1E Is Paizo the new Palladium? (It isn't!)

But having a system based on an OGC system would make it very hard to make non-OGC rules content for it, even if one wanted.

(BTW, thanks for updating your PRD. It is a great tool for my online games :) )

Art is never OGC, but owned by the publisher, so use of art on another's blog is against Paizo's rules/IP/copyright, but is not a rules issue. Paizo asked it be not made readily available to the public. It was not a 'cease and desist' order, nor a law suit of any kind.
 

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Why are you quoting me from another thread? And I still think that there are other better systems from less known publishers without good licenses (-> smaller fanbase). ICONS, Cortex Plus ...

"Better" is subjective. I've played most rule systems from the 80's onwards and they all have their good points and bad points.

Also, people tend to really focus on the rules and snip and snap back forth about them, but the dirty little secret is the rules don't really matter all that much. Poker hasn't changed much in a hundred years and more people get together to play that on the weekends than all the rpg game nights combined.

Community matters a lot and most people play what the other guy is playing because of "group think"(if everyone uses it, it must be good) and it's easier to find groups for.

For D20 there's an insane amount of material out for it and a lot of people grew up on it so it's rooted in their past pretty well. The idea of hit points, saving throws, a little 3rd level spell called fireball, etc all fall right into their comfort zone.
 

That's your opinion.

Also, you post makes it seem like Pazio is only selling well because of marketing. Which also has a barring on this thread because some think you are trolling.

...

Yes, I think the success of Paizo is to a great part in their marketing and their reputation. As with any product selling company.

Do you want to say these factors are unimportant for sales?
 

Art is never OGC, but owned by the publisher, so use of art on another's blog is against Paizo's rules/IP/copyright, but is not a rules issue. Paizo asked it be not made readily available to the public. It was not a 'cease and desist' order, nor a law suit of any kind.
Your point? I already apologized in the post you quoted. Has this anything to do with my OP?

All I said in this one was that a game based on OGC from another company has to have OGC. I think Paizo would still made the rules OGC, because it is good for their company. But they also couldn't make the system closed content/IP if they wanted.

It is nothing inherently 'good' in a OGC product being OGC. It is part of the license.
 

I see the OP point, but I think there are some big key differences.

I see Palladium as originally trying to be one player's houserules for D&D which they brought out and tried to sale. It evolved, but overall it's just their version which they utilized in drawing on the popularity of D&D to make sales originally. Later it was off other more legal licensed products...but originally it was a sidebar to the D&D crowd. IN MY OPINION.

Pathfinder I see as carrying the torch of the 3.X version of WotC's D20 fantasy game (aka D&D 3.5, though many forget there was a D20 Modern which I can see easily integrated into PF rules...and a SW D20 as well). In that I see it as a continuation for many people, instead of trying to garner sales from the same crowd as WotC. In fact since WotC stopped publication originally of the D20 games in favor of 4e, I see Pathfinder as the direct heir of the 3.X line and D20 lines.

I think many more people at WotC play Pathfinder than the numbers that were found at TSR playing Palladium. I think there's better blood between the two groups (WotC and Paizo) in the companies overall, and even communication at times (mostly unofficial between friends).

Just my two coppers.
 

"Better" is subjective. I've played most rule systems from the 80's onwards and they all have their good points and bad points.

Also, people tend to really focus on the rules and snip and snap back forth about them, but the dirty little secret is the rules don't really matter all that much. Poker hasn't changed much in a hundred years and more people get together to play that on the weekends than all the rpg game nights combined.

Community matters a lot and most people play what the other guy is playing because of "group think"(if everyone uses it, it must be good) and it's easier to find groups for.

For D20 there's an insane amount of material out for it and a lot of people grew up on it so it's rooted in their past pretty well. The idea of hit points, saving throws, a little 3rd level spell called fireball, etc all fall right into their comfort zone.
Yes, "better" is highly a matter in preference in a hobby.

BTW, I'm not in the 'rules don't matter' camp. If I buy a book containing rules and fiction, I hope both are good.
Sometimes I only want the rules to adapt them to a setting, in this case the original setting is actually the useless part of the book.

And thank you for confirming that I'm not the only one who thinks that sales are not (to a big part) based on the rules set.

Good point about familiarity and 'comfort zone'.
 

Sorry for the delay in replying - E N World disappeared on me for a while, and it had not yet returned when I headed off for my game.
The makers of Trailblazer and other products that tried to fix things that are 'defended' from a, if not numerous but vocal, number of fans as 'features' are anecdotal?
Maker. BadAxe is one person. He posts on these forums sometimes (hi Wulf!). I like his stuff, there are things that I use in my games from Trailblazer. But he is not 'most'. In short the 'most critics' you wrote of is in fact, are you ready? Anecdotal.

Frankly, most critics don't give a dang either way. They are not waving flags and singing 'We Love It-er-a-tive Attacks!' but neither are they shouting them down. So there is no 'vast sea of critics' (my words, not yours) but rather there are a few, sometimes impassioned, sometimes talented, vocal critics. In short a much more accurate replacement would be 'most critics, if they mention iterative attacks at all think that there are better ways to handle things' or just plain 'some critics', which is more accurate and shorter.

In my response to the thread you quoted I mentioned 'Availability Heuristics' - in this case you noticed the few critics mentioning the iterative attacks as a problem, but not the fact that most critics don't mention it as a problem, or even mention it at all.

Palladium is now an insult??? I'm proud to have the Nightspawn book in an edition before it was renamed Nightbane. I have fonder memories of Rifts than AD&D 2nd.
Yes, it is. (I was tempted to leave that as a one word answer - 'Yes', but I am more verbose than that.) Look around these very forums for how many posts talk about how badly balanced, badly edited, badly laid out, etc.. But I am not going to say that 'most critics' feel that Palladium is something that can be singled out for an attack, but I can point to more than the one that you chose for your own 'most critics' claim.

Many feel that any success for Palladium games (small 'g') is in spite of the publisher, not because of it. And you were not comparing Palladium Role Play to Pathfinder, but rather Palladium Games to Paizo. If you had compared the games rather than the publishers, this would have been an entirely different thread. There still would be screaming and yelling, but a different thread.

It were my impressions of the current Pathfinder game (not as a whole but the points I made) and they reminded me on the things I heard of Palladium.

And I heard it and tried to move the thread, which was one of your points and tried to remove offensive parts.
Thank you for that, I take it back, your mama doesn't dress you funny, and I liked the article about the giraffes.

Really???
Yes, very much so. And, as I mentioned, it appeared that you were trying to use that article s a shield. And I still think that you were.

I don't want an argument, I want a talk/discussion. No answer to my 5 points until the 8th post.
A discussion, with conflict, is an argument. If you were not looking for folks to agree with you then you were looking for an argument. Odd as it sounds, I am not condemning that - I have no problem with it. Using the article as a shield? That bothered me. Perhaps you could have just said 'Keep this cordial, folks'.

Which other companies do you count as an insult? Rifts has even it's own tag here.
Look for how many threads say things about Rifts along the lines of 'Great setting, great idea, horrible system' and a few that add 'if it were under anybody other than Simbieda...'. And discussions about balance, and the complete lack thereof....

Once upon a time Simbieada would complain that White Wolf Magazine never had any support for his games. He was both vocal and obnoxious about it. When White Wolf finally got an article for his game, and asked if they could print it, he said 'No!' and threatened to sue.

White Wolf, being obnoxious in their own way, did an article about how Simbieda was being a complete kneebiter.

But, since you are spending time defending Palladium games, I retract that you were using it as an insult. A poorly chosen example, surely, but perhaps not a deliberate insult. Though I note that at this point you have said kinder things about Palladium than you ever have about Pathfinder.... I think the simplest way to put things is that you like4e, and that you are disgruntled by the fact that at this point it looks like Pathfinder is the more popular game.

And yes, you do come across as disgruntled, and it is likely that you are. (And I agree with pulling out your grudging praise for Paizo leading last quarter is acceptable in a supportive argument. You have a horse in that race, and are not a neutral observer.)

If you go looking back to the days when 4e was new and, umm, shiny, you can find plenty of posts where I was disgruntled. I did not like what I was seeing, and hadn't since seeing the preview books. (I blame those preview books for much of the divide.)

My viewpoint now is 'I don't like 4e, but if you are having fun playing it, then go and kill monsters'. But when 4e was new.... :uhoh:

I don't have to like 4e, or respect WotC (or Palladium) for you to enjoy those games. Pathfinder meant that the architecture that I preferred would stick around. The funny thing is that I thought that I was in the minority, and now it looks like that instead we have a two party system.

As for other companies to use as insults, there are games far... worse... than Palladium. (Cinnibar, F.A.T.A.L. and the short lived 4th Edition' that had nothing to do with WotC.) Heck, some people will tell you that Spawn of Fashan was a bad game, but they lie! :lol:

And I will point out that even you are not defending Palladium the company, but merely their games.... :angel: And the comparison was not Rifts v. Pathfinder but rather Palladium v. Paizo.

I'm not feeling offended by this. I disagree on the overbalancing, but we could discuss this in another thread (or with PMs), if you want....
We disagree on over balancing, but I think that is one of the core arguments that 3.x and 3.P fans have against 4e, and vice versa - I do not think that is a resolvable argument, because each group, speaking only for themselves, is right. It is when either camp starts saying that the other camp is wrong that the complaining camp becomes wrong.

Opinions are shaped by personal experiences, and mine are not yours. You apparently got burned by some inequity you saw in 3.X, but neither I nor my players ever had that problem. Since I am an egotistical sort I will now take this opportunity to pat myself on the back for running a good game. *Pat, pat, pat.* :p

I see the OP point, but I think there are some big key differences.

I see Palladium as originally trying to be one player's houserules for D&D which they brought out and tried to sale. It evolved, but overall it's just their version which they utilized in drawing on the popularity of D&D to make sales originally. Later it was off other more legal licensed products...but originally it was a sidebar to the D&D crowd. IN MY OPINION.

Pathfinder I see as carrying the torch of the 3.X version of WotC's D20 fantasy game (aka D&D 3.5, though many forget there was a D20 Modern which I can see easily integrated into PF rules...and a SW D20 as well). In that I see it as a continuation for many people, instead of trying to garner sales from the same crowd as WotC. In fact since WotC stopped publication originally of the D20 games in favor of 4e, I see Pathfinder as the direct heir of the 3.X line and D20 lines.

I think many more people at WotC play Pathfinder than the numbers that were found at TSR playing Palladium. I think there's better blood between the two groups (WotC and Paizo) in the companies overall, and even communication at times (mostly unofficial between friends).

Just my two coppers.

You have likely done a better job of seeing the OP's point than I have. :)

The Auld Grump
 

... And you were not comparing Palladium Role Play to Pathfinder, but rather Palladium Games to Paizo. If you had compared the games rather than the publishers, this would have been an entirely different thread. There still would be screaming and yelling, but a different thread.
You are fully right here.

Thank you for that, I take it back, your mama doesn't dress you funny, and I liked the article about the giraffes.
If this is a joke, I don't get it. If it is an insult, please remove it.

Though I note that at this point you have said kinder things about Palladium than you ever have about Pathfinder....
Check the list of games I'm playing/have played here.
http://www.enworld.org/forum/5723141-post5.html

I have DMed Pathfinder games, was one of the grounders of the Living Pathfinder games here, and used part of their rules changes for other games. Do I have to praise them for you to believe I don't hate them?

I think the simplest way to put things is that you like4e, and that you are disgruntled by the fact that at this point it looks like Pathfinder is the more popular game.

...

If you go looking back to the days when 4e was new and, umm, shiny, you can find plenty of posts where I was disgruntled. I did not like what I was seeing, and hadn't since seeing the preview books. (I blame those preview books for much of the divide.)

My viewpoint now is 'I don't like 4e, but if you are having fun playing it, then go and kill monsters'. But when 4e was new.... :uhoh:

I don't have to like 4e, or respect WotC (or Palladium) for you to enjoy those games. Pathfinder meant that the architecture that I preferred would stick around. The funny thing is that I thought that I was in the minority, and now it looks like that instead we have a two party system.

...

We disagree on over balancing, but I think that is one of the core arguments that 3.x and 3.P fans have against 4e, and vice versa - I do not think that is a resolvable argument, because each group, speaking only for themselves, is right. It is when either camp starts saying that the other camp is wrong that the complaining camp becomes wrong.

Opinions are shaped by personal experiences, and mine are not yours. You apparently got burned by some inequity you saw in 3.X, but neither I nor my players ever had that problem. Since I am an egotistical sort I will now take this opportunity to pat myself on the back for running a good game. *Pat, pat, pat.* :p
Repeating:
This isn't about 4e. I mentioned it not in the OP. I mentioned it in other posts alongside other games for examples.

You have likely done a better job of seeing the OP's point than I have. :)
Yes he did.

I will now leave the thread that the inevitable happened.
Making it about Pathfinder vs D&D 4e. Something I don't wanted to see.

Good luck with this thread. I'm out.
 
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You are fully right here.

If this is a joke, I don't get it. If it is an insult, please remove it.
It was a joke, but apparently not a funny one. Not intended as an insult. I apologize if it was taken as such. I was aiming at absurdism, referring back to a comment that I made in my initial reply. Sorry.

Check the list of games I'm playing/have played here.
http://www.enworld.org/forum/5723141-post5.html

I have DMed Pathfinder games, was one of the grounders of the Living Pathfinder games here, and used part of their rules changes for other games. Do I have to praise them for you to believe I don't hate them?
Or perhaps not so frequently insult them. It does seem that any time you mention PFRPG you are either insulting or dismissive. Your choice of terms is contextual. Whether that is intentional or not... I think that it would be less unkind to say that it is deliberate.

If every time you mention a game it is either dismissive or connected to a jibe, then it is natural to assume a dislike.

Since there are other games that you mention without taking potshots at as you ride by, it is safe to say that there are games that you like.

But, again, it is all right to not like any particular game.

Repeating:
This isn't about 4e. I mentioned it not in the OP. I mentioned it in other posts alongside other games for examples.
Repeating:
But frequently in other posts.

And, given those other posts, yes, this is about 4e. Context is everything. Greater as well as internal.

If I were to try writing a post praising the good qualities of 4e my public statements about what I describe as shortcomings in the system should, and will, be taken into account.*

Yes he did.
At least in part because of your wording, and perhaps your intent.

I will now leave the thread that the inevitable happened.
Making it about Pathfinder vs D&D 4e. Something I don't wanted to see.

Good luck with this thread. I'm out.
Feel free to restart the thread with different wording. If the intent was not to insult Paizo then perhaps you can make it more clear next time.

Perhaps some of it may have been unfamiliarity with a common perception of Palladium. By the sound of it you actually like their games, and may not have noticed the negative impact that the company itself has on your comparison.

It is possible that the both of us fell victim to the reactions described in the article that you directed attention towards.

But, mostly, I think that it was the way you chose to defend rather than clarify your position that made me set my spear. For my part, I am likely overly didactic in my critique of both your original post and the defenses that you have mounted therefor.

Clarification would have been a better stance than defense.

The Auld Grump

* There are actually a few things that I consider good points about 4e, in particular preparation time. Not a huge matter for me, I enjoy the prep. But I am willing to accept that I am in the minority in that regard.

*EDIT* Removed some redundant passages.
 
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I will readdress this tomorrow, disregarding the link to the article, and restating the initial question as 'Is Paizo to WotC what Palladium was to TSR?' Which is probably close to the intent of the original post.

The answer boils down to 'no', but needs a bit more depth than that. I will try to set aside my views of Palladium the company, and address only the games systems and my perception of their intent.

A quick version is that the intent of Palladium was to produce a more detailed system than that of AD&D, while the intent of Paizo was to continue support of an existing system that Paizo had a vested interest in.

The Auld Grump

*EDIT* Added summary, in the event I am delayed in my later reply.
 
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