Is piracy a serious issue for game developers?

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francisca said:
Anyway, in my experience (and only mine, your mileage may vary), most of these jokers downloading mp3s, dvd rips, textbook scans, and RPG scans/pdfs are simply horders.

From one University sysadmin to another, I agree with you 100 percent that the vast majority of these guys are just hoarding stuff. Just an observation from my experience; I am certainly not advocating the behaviour.
 
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I think the main argument for justifying copyright infringement (as opposed to legal filesharing) is based on the idea that information and ideas are not things that a person or an organization can own.

And the main counterargument is that very few people today produce decent quality intellectual property without expecting compensation.
 

Falkus said:
And the main counterargument is that very few people today produce decent quality intellectual property without expecting compensation.

Yes. It's a difficult issue, especially since people producing quality intellectual property deserve compensation.
 

Falkus said:
And the main counterargument is that very few people today produce decent quality intellectual property without expecting compensation.

My avatar would disagree with you. :)

-- N
 

Shadowslayer said:
But I guess the idea of taking food out of the record company's mouth feels more tasteful than

I would have more objection to pirating music and videos if every effort wasn't made by the publishers to limit my useage of something I just spent a lot of money on. All their efforts at copy protection are less about stopping piracy and more about restricting the options of the honest consumer. Toss in their incessant whining about "piracy is costing us sales," and I've lost all sympathy for the industry.
 

Shadowslayer said:
Well, there's a helluva lot more people behind the production of music than just the artist. Its the record companies losing money with file sharing.
The record companies aren't exactly hurting. EMI, for example, made $260 million in profit last year.
 

I find it amazing how much pseudo-intellectual crud and rationalization gets tossed around as a smoke screen regarding illegal file sharing. If anyone can make :):):):) up on the fly in order to justify their behavior is the self-superior, entitlement-minded, pseudo-intellectual, anti-social individual who is just educated enough to twist ethics and moral philosophy into self-serving knots.

I can get nearly every available RPing game book from P2P networks but I don't because 1.) I prefer hard copy with pretty graphics and 2.) It is wrong if you intend on making use of the materials your download ie. if you couldn't download it you would be a customer.

I used to be a file sharer years ago when it first got started with napster. I discovered sharman networks kazaa and downloaded everything I could get my hands on. This included RPG books. I thought it was the most amazing thing in the world. Free stuff is a pretty powerful temptation.

What I came to realize, after I could no longer rationalize the fact that I was using something I didn't pay for, is that morally and ethically I should pay for whatever I was actually getting value from. I now have a huge collection of hard and softcover books....50% of which were once only digital files on my computer.

However, by the same token, I don't believe that file sharing actually hurts the industry big boys too much. I say this because I knew folks who had gigs of RPing materials downloaded and you know what they did with most of it......absolutely nothing. About 95% of the files took up space and nothing more and they new they would be unlikely to ever use most of the stuff they downloaded.

These folks would never have bought what they downloaded except maybe 5% of the time.....maybe that's too high an estimate. Actually these pirates would never have been customers because they would never have purchased the materials they were collecting. Most of the pirates I knew were merely cheapskate collectors who would relish having huge collections of materials they could look at and read over once or twice before forgetting about it.

I do believe that if you can honestly say that if the P2P networks were unavailable you would have bought the item you downloaded or you know that you are going to use the material then you should PAY FOR IT. The last thing I downloaded was Unearthed Arcana in order to look it over. After I found that I could get some use out of this book I bought it. I see nothing wrong with auditioning a book before purchasing it, that seems fair to me but to use it without paying for it is the same as walking into a local gaming store and walking out with the book.

I have a stake in this because within the next year to year and a half I am getting into the PDF publishing market. If folks were using P2P to sample what I am offering in order to see whether or not it fits them as a DM or Player, that's fine by me. If you are downloading something I have spent many hours working on and are going to use it on your game or in your product (if its OGC) I find that tantamount to stealing from me because your are benefitting from my work without paying me.

Anyone who thinks they are sticking it to the man by downloading what that would have otherwise purchased is self-deluded, all they are doing is denying me just compensation for my work and the hard work of other small to medium sized PDF publishers who rely on this income to pay bills, eat, feed their children, pay for gas, clothing, etc. Its the little guy who can't afford lost sales that you are screwing when you take what you are in no way entitled to.

There aren't enough pirates out there to really hurt WoTC.


Chris
 
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Morrus said:
None of? You're kidding, right?
There are PDF publishers out there who produce extremely high quality documents, with better layout, editing, graphic design, etc. than many print publishers. Plus the added bonus of hyperlinks, bookmarks and so forth.
That's a broad brush you're waving around there!

There are indeed some high quality publishers, but the problem is that even these aren't really much better than some free pdfs. Having a pretty border does not make you look like it's for pay. For starters, I would suggest a price tag.
 

Sundragon2012 said:
If anyone can make :):):):) up on the fly in order to justify their behavior is the self-superior, entitlement-minded, pseudo-intellectual, anti-social geek who is just educated enough to twist ethics and moral philosophy into self-serving knots.

I love you too, pumpkin. :)

I could say all the same things about the "self-superior, entitlement-minded, pseudo-intellectual, anti-social" arguments being put forth by people that are trying to stop the sharing of copyrighted materials-- after all, it's awfully hard to make any claims of rational thinking when you can't tell the difference between online copyright infringement and shoplifting.

Not to mention, of course, that their arguments are motivated chiefly by their desire for us to give them money, and their claims that they deserve that money.

Don't get me wrong-- I don't believe that the people trying to make an honest buck off of their hard work are "entitlement-minded, pseudo-intellectual, (and) anti-social"-- they're dedicated professionals in a rough business, producing material that I enjoy, and I respect them. They do deserve money, and we should pay them for their work-- but neither you nor they can convince anybody of these facts with the holier-than-thou attitude that you and many others are adopting.

The people who are going to buy your products are going to buy them, and the people who are going to download them are going to download them; if you want more of the former, you have to make better products at better prices and do a better job of convincing people that you're the kind of person they want to spend their money on. The more energy you spend on railing against p2p and insulting pirates-- at least some of whom are also customers-- the less energy you have for the first two tasks, and the less you succeed at the third.

That's three advantages the gaming industry has over the recording industry, right there-- I think most people and most companies do a damn fine job, and I'm only too happy to buy as much of this material as I can.

Sundragon2012 said:
Anyone who thinks they are sticking it to the man by downloading what that would have otherwise purchased is self-deluded ...

Here, I've got to agree with you-- and I have to really wonder about people who enjoy "the Man's" roleplaying games but still feel the need to "stick it to him". If they didn't enjoy the products, why don't they go play something else? If they do enjoy the products... then what the hell is their problem?

I mean, really.
 

Bloodstone Press said:
I'd just point out that if something is not right, it must be wrong, IMO.

Most things - most activities, even - are morally neutral, IMO. I think it's important to distinguish between good, neutral & bad actions.
 

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