Is piracy a serious issue for game developers?

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Storm Raven said:
When you understand the inherent contradiction in this statement, you might understand what is being discussed here.

Air's free; if you think it's worthless, you've never had an asthma attack.

How much did you pay for your humanity?

Not all values are (or can be) measured in money.

Storm Raven said:
The only problem with this view is that the net result will likely be less new information generated, decreasing the information avaliable in the long run, because you destroy one of the primary incentives to making information public at all.

*sigh* Unfortunately, this is true. Even with the fan-sites and online gaming community running at full crank, they wouldn't be able to put out nearly the amount of content that the professionals do-- because the professionals can afford to do it full-time. There's also the issue of quality, because even the best amateurs usually have a hard time finding a good layout artist or proof editor.

I'm thankful, at least, for the fact that no amount of sharing could really hurt any of the big print houses, but I'm worried about the small-run (especially the electronic) publishers.
 
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Korimyr the Rat said:
Air's free; if you think it's worthless, you've never had an asthma attack.

Air is not always free. Nor should it be. Once you understand that, you will be ready for this conversation.
 

Storm Raven said:
Once you understand that, you will be ready for this conversation.

I should have asked you how much you paid for your condescension lessons.

Then again, maybe some things are better off kept to oneself.
 

Korimyr the Rat said:
I should have asked you how much you paid for your condescension lessons.

When you make child-like statements like "information should be free", expect a certain amount of scolding to go on. When you start talking like someone with a grasp on the issues, you will be met with responses of a different tenor.
 

Storm Raven said:
When you make child-like statements like "information should be free"

"Information should be free"

"This was uttered by Peter Samson who was a legendary member of the Tech Model Railroad Club at MIT. I would put [that] phrase as being coined circa 1959".
 


Storm Raven said:
When you start talking like someone with a grasp on the issues, you will be met with responses of a different tenor.

And when you learn how to talk to other adults in an appropriate fashion, you will be met with further responses.
 

Korimyr the Rat said:
And when you learn how to talk to other adults in an appropriate fashion, you will be met with further responses. Until then, I am done with you.

When you argue like an adult, you will be treated as one.
 

Sammael said:
"This was uttered by Peter Samson who was a legendary member of the Tech Model Railroad Club at MIT. I would put [that] phrase as being coined circa 1959".

A man who also coined terms to give units of "irony", and "parsimony", called a hammer an "adjusting tool" and a host of other silliness. I'm thinking this is not the guy to go to for a serious definition on anything.

And his quote was "information wants to be free", not should.
 
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