Number47 said:I don't like the concept of a feat that is usable only once/day. It just doesn't seem to fit the concept of feats being (usually) some kind of training. Once/day is better suited for racial or class abilities.
Ah your right I did forget about that!Yeoman said:
Dont' forget it's steep bab requirement, and it's prerequisite of improved critical.
+12MadScientist said:
Ah your right I did forget about that!What is the BaB requirement anyway? (obviously at least +8, I'm at work and don't have my books)
MadScientist said:
Ah your right I did forget about that!What is the BaB requirement anyway? (obviously at least +8, I'm at work and don't have my books) I think the improved critical prerequisite does hurt a little for people weilding low threat range weapons, who would benefit most from power critical.
Mike Sullivan said:
Improved Critical is exactly as good for a Battleaxe (20/x3) as it is for a Longsword (19-20/x2), and exactly as good for a Scythe (20/x4) as it is for a Falchion (18-20/x2).
If absolutely necessary, I can prove this using math.![]()
Not quite because with low threat range/high mutiplier weapons the extra damage from criticals is more likely to be blow-through damage or damage in excess of the damage necessary to put an opponent down. So for average damage, you're right they are exactly equivalent but a 19/X2 weapon will inflict more 'useful' damage than a 20/x3 weapon. Thats why I think criticaling more often is a little better with a high threat range/low multiplier weapon than with a low range/high multiplier weapon.Mike Sullivan said:
Improved Critical is exactly as good for a Battleaxe (20/x3) as it is for a Longsword (19-20/x2), and exactly as good for a Scythe (20/x4) as it is for a Falchion (18-20/x2).
If absolutely necessary, I can prove this using math.![]()
Seule said:Correct, Improved Critical is just as good. However, Power Critical is not, as it overwrites the critical range for one attack. It is not very good for the Falchion, but great for the Scythe.
MadScientist said:Not quite because with low threat range/high mutiplier weapons the extra damage from criticals is more likely to be blow-through damage or damage in excess of the damage necessary to put an opponent down. So for average damage, you're right they are exactly equivalent but a 19/X2 weapon will inflict more 'useful' damage than a 20/x3 weapon. Thats why I think criticaling more often is a little better with a high threat range/low multiplier weapon than with a low range/high multiplier weapon.