Seule
Explorer
MadScientist said:Not quite because with low threat range/high mutiplier weapons the extra damage from criticals is more likely to be blow-through damage or damage in excess of the damage necessary to put an opponent down. So for average damage, you're right they are exactly equivalent but a 19/X2 weapon will inflict more 'useful' damage than a 20/x3 weapon. Thats why I think criticaling more often is a little better with a high threat range/low multiplier weapon than with a low range/high multiplier weapon.
On the other hand, higher critical weapons are going to be wasting less damage against Damage Reduction that can't be bypassed. Basically, if I have a weapon that does 5 points of damage on average against something with DR 10 (hypothetical case, not representative of actual play), then am I going to want to do 10 points of damage 10% of the time, or 15 points 5% of the time? I think the answer is obvious. Only the second will actually do any damage at all.
Basically, they are equal. There are corner cases where one or the other is better, Power Critical being a prime example, but in general they are equal.
--Seule