Quicken
First Post
MerricB said:Is Railroading ever a good tactic?
What is Railroading? What defines it?
When you have an adventure you want to run, how do you get the PCs into it without railroading?!
Railroading can be the only way to tell a grand tale of which the players will partake. It's fine but needs to be in moderation.
Railroading is describing a crypt to the players, having them walk right on past it, and spending the next three sessions trying to convince them to go into it. Forcing any encounter onto the players despite their best attempts to avoid it is railroading. It's easier to do with a character or an object but locations can be near impossible.
Know the players (and the characters). Know what motivates them. Even take the time to talk to them in turn about their characters. Use those motivators in your campaign when you need to drive them. Some will go into the crypt for the gold, others because they've been given aid from the local church, some will want magical toys and the worst are just looking for XP. Don't overdo it but try and make it appealing to the majority of players and work it in in advance of the encouter. I know I wouldn't go into a strange spooky crypt.
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