Imaro
Legend
What some players find interesting, other players will not. Different players have different interests. Is that surprising?
Nope that's also a possibility... you're the one who immediately and only blamed it on lack of clarity.
Well, I'm trying to imagine how you're suggesting a GM make a situation more interesting through focusing on presentation. Embellishment of the language used seems to have been something that was talked about in this thread, but maybe you have something else in mind.
Ok maybe you don't get that flowery language is not the only way (and sometimes not at all a way) to impart literary quality.