Tzarevitch
First Post
Thanee said:I would rate blocking teleport at a pretty high magnitude, not really something every baddie has available.
Bye
Thanee
Not really. It just had a favorable location. This was a Birthright campaign. The PHB mentions that areas of strong energy can block teleportation and this facility was sitting right on top of a magical Ley Line (sort of a magical river). Also, technically nothing stops you from generating "strong magical energy" just to scramble teleportation. Detect Magic gives an idea of what "strong magical energy" rates as. Also you can build teleport blockers as Wondrous Architecture and make it cheaper so you can do it on a larger scale.
Tzarevitch