Morkus from Orkus
That's wrong. Ship movement and combat rules are setting for SHIP settings like Spelljammer, pirate settings, etc. It's core to what the setting is. Much of the setting is literally the ships.Ship combat and Ship movement is not setting material. That is mechanics. This is like saying that Faerun is a terrible setting because of the ship combat rules (since they mostly the same rules) that has nothing to do with the setting.
Cool. Many of us disagree with the last word.And, whether or not 5 pages (5 pages!!!) matters is how good those pages are. And they are really good. I've got a solid idea of how to run those adventures. I don't need another ten pages, I've got plenty.
You have sparse information. You can run him based on limited, "He knows a lot.", sure. That's not really enough to tell you about him. You'll have to make that up which means 12 DMs will have 12 different Luigis.Sure, it gives us a bit more insanity and pride for him, but I don't need that. And again, you are going at this as "There is a correct way, because there was an old version of the setting." Someone who has never touched or heard of 2e isn't going to be running Large Luigi and thinking "something feels off, it feels like I'm missing some massive gap about this character" . No, they are going to be running him, and they will be running him correctly for their game, because we have plenty of information.
I am. Or more accurately I'm looking at it from both views.Try and stop thinking about 2e and look at the 5e Spelljammer as if it was the first version of the setting. Because for many people? It is.
If it's free, no. If I'm paying money to them, yes. If I'm giving them money, I want a complete product. Not one that I have to do a ton of work on to make it work.Correct. Would that be a bad thing?
The bar is the only thing for me to talk about, because the setting is so sparse it didn't give me any of the TONS of other stuff the 2e setting did.Would the setting not work just because a bar existed, but the bartender wasn't listed down explicitly?
It does make them incomplete, though.Plenty of settings have bars with no names. PLenty of settings tell us about a country, and name a capital and never name a single bar in that country. That doesn't make them bad settings
1. PelargirName 50 locations in Gondor. Middle Earth is a great setting, right? You wouldn't say Middle Earth is a two-dimensional setting with no depth, so if the Lower City of the Rock of Bral (a section of a single city) needs at least 60 locations to be functional, then Gondor should have at least 50 right?
2. The palace in Pelargir
4. Minas Tirith
5. the tower of the sun
6. The tower of the moon, now Minas Morgul
8. The Argonath
9. the court of the fountain
10. Pelennor Fields
11. The Great Gate
12-18. Each of the 7 walls of Minas Tirith
19. The white tower of Ecthelion
20. The citadel of Minas Tirith
21. The Anduin River
22. The Morgul Road
23. The Dome of Stars in Osgiliath
24. The Great Stone Bridge over the Anduin(Osgiliath)
25. Pinnath Gelin
27. Dol Amroth
36. The White Mountains
37. Amyn Arnen
38. The Hills of Agar
39. The fortress in Dol Amroth
40. The Paths of the Dead
41. Henneth Annun
42. The Mountains of Shadow
43. The Forbidden Pool
45. Bay of Belfalas
46. Fortress of Belfalas
47. The Anduin Delta
48. Ringlo Vale
49. Blackroot Vale
51. Iron Saw Peak in the White Mountains
52. Starkhorn Peak in the White Mountains
53-59. The seven warning beacons, Amon Din, Eilenach, Nardol, Erelas, Min-Rimmon, Calenhad and Halifirien.
61. The Firien Wood
62. The Druadan Forest
63. Cair Andros
64. Mindolluin(mountain in the White Mountains)
I could probably find more, but this is plenty.
No need.Here, I'll make it even easier, 50 locations between Gondor and Rohan.