Iry
Legend
You're right. I guess I should have narrowed it down to the non-feat uses of Skills.Oh skills! I'm sort of with you because 5E is the worst, but PF2 skill system has its own issues. Namely skill feats. They took the feat philosophy of 3E and applied it to the skill system. Now, you have to choose between really cool thing you do once a campaign, against cool thing you do once a session, compared to boring thing you do in every encounter. Also, you have to split them amongst the pillars of social, exploration, and combat. Guess which wins?
I think the Skill feats are... sometimes very neat, and sometimes way too granular. Like, a separate skill feat for creeping slowly in snow, another for rubble, and a third for shrubbery. But that's PF2 in a nutshell. Some really great ideas! And then a feat to high jump 5 more feet, a second feat to high jump 5 more feet, and a third feat that has a keyword that stacks with one of those previous feats but not the second.
