Darklone
Registered User
I agree with Jhulaes analysis. And her avatar. Always and forever.
A few levels barbarian are the best possibility for the light fighter. Mix it with rogue or bard and you get a viable character with many possibilities who can dish out a lot of damage and retreat fast enough to survive if the beating gets too bad. There is no other class who can do that (monks lack in the beating part and rangers... lack somehow in both parts though I really like them).
Since we often played without or different multiclass rules, one or several levels of barbarian (with the right background story) came up often. The stylish solution to start with a level or barbarian and get slowly civilised helps a lot with the class since even spellcasters get a nice benefit in combat heavy campaigns from the 12 hp boost, the rage and the skills. Sure, later you miss the spellcaster level... but that doesn't bother you if you survive.
If you don't survive, your next character is behind levelwise from the other players and misses that spellcasterlevel anyhow.
The other possibility: Bbn/Ftrs. Usually this seems to be the best thing since the fighter class doesn't seem to lose a lot if you mix it with the bbn. That's IMHO the reason why most people seem to think the bbn is only a good multiclass option.
In my games I've seen many bbns or bbn multiclass constructs lose in one to one combat vs a fighter of comparable level simply because the only real advantage of the barbarian in heavy armour is rage and the -2 to AC combined with weaker armour really hurt against high AC fighter builds with Combat Expertise (The fighter still hit and the barbarian didn't).
Summary: I think the barbarian class as multiclass gives nice options to many other classes but I don't think at all it's overpowered.
A few levels barbarian are the best possibility for the light fighter. Mix it with rogue or bard and you get a viable character with many possibilities who can dish out a lot of damage and retreat fast enough to survive if the beating gets too bad. There is no other class who can do that (monks lack in the beating part and rangers... lack somehow in both parts though I really like them).
Since we often played without or different multiclass rules, one or several levels of barbarian (with the right background story) came up often. The stylish solution to start with a level or barbarian and get slowly civilised helps a lot with the class since even spellcasters get a nice benefit in combat heavy campaigns from the 12 hp boost, the rage and the skills. Sure, later you miss the spellcaster level... but that doesn't bother you if you survive.
If you don't survive, your next character is behind levelwise from the other players and misses that spellcasterlevel anyhow.
The other possibility: Bbn/Ftrs. Usually this seems to be the best thing since the fighter class doesn't seem to lose a lot if you mix it with the bbn. That's IMHO the reason why most people seem to think the bbn is only a good multiclass option.
In my games I've seen many bbns or bbn multiclass constructs lose in one to one combat vs a fighter of comparable level simply because the only real advantage of the barbarian in heavy armour is rage and the -2 to AC combined with weaker armour really hurt against high AC fighter builds with Combat Expertise (The fighter still hit and the barbarian didn't).
Summary: I think the barbarian class as multiclass gives nice options to many other classes but I don't think at all it's overpowered.