I think it has been established that 5e characters can easily punch well about their weight class, and that the CR system can be...somewhat inaccurate.
However, I'm not sure that counts as "Monty Haul" as I understand the term. It originates from AD&D & Gygax himself in describing games in which the DM is too free with treasure and--especially--magic items (which were a much bigger part of PC power back then). If your party is steamrolling opponents because you are tossing out copious and powerful magic items that are easily attainable, then you might have a Monty Haul game. But 5e was designed to de-emphasize magic items in over all character power, and a couple of plus 1s here are there are not a big deal by mid levels.
There could be plenty of other reasons your PCs are having it easy outside of Monty Haul style set-ups.
However, I'm not sure that counts as "Monty Haul" as I understand the term. It originates from AD&D & Gygax himself in describing games in which the DM is too free with treasure and--especially--magic items (which were a much bigger part of PC power back then). If your party is steamrolling opponents because you are tossing out copious and powerful magic items that are easily attainable, then you might have a Monty Haul game. But 5e was designed to de-emphasize magic items in over all character power, and a couple of plus 1s here are there are not a big deal by mid levels.
There could be plenty of other reasons your PCs are having it easy outside of Monty Haul style set-ups.
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