Neonchameleon
Legend
Yeah, that's not really what I said at all. What I said was that RPG gaming has two indispensable roles - GM and player. There was no math implied beyond that at all, nor an implied value judgement of either role. I was certainly not suggesting that four of five players are somehow dispensable and I think it's vaguely disingenuous to suggest that I was. I think it's pretty meaningless to try and ascribe importance beyond that (1-1) given the vast potential differences in systems and tables that we are trying to describe.
What you said was that RPG gaming had two indispensible roles. (Not quite true as Fiasco demonstrates but I'll grant it). But you also said that "five players is not manifestly different than one player" - meaning that there is no need for there to be more than one player in your scale. How important does that make players 2-5? If they are "not manifestly different" then not at all. Now I consider this ridiculous (and I think so do you) - but it is where your logic in the attempt to claim parity leads.
Does this mean that the role of DM is more important than the role of player? No. But you have spares of one and no spares of the other meaning that only one person at the table is critical. @Son of the Serpent tried to give some sort of ratio above.