Ninja-to
First Post
So I've rolled my supposed Striker and compared it to the other strikers, and I've come to the conclusion: Executioners suck (as Strikers).
Let's be honest, their damage is hurting. Sure they have nice little tricks like shifting back and forth at will, silencing an enemy... the poison is cool but can only be used once per encounter x2.
Where is the damage? 1[w] damage with a dagger? Really? No sneak attack, curse or shroud etc. So they get a 1d10 per encounter, and 2 poisons / extended rest. The strongest power I see is the garrote, which is 2[w]. So... 2d4. Hm. And they need 2 hands to even pull that off.
What am I missing here? I hear people like this class. For the roleplay aspect? As a striker they seem mighty weak. I'm talking damage here. Where is it? If the class didn't say 'Striker' as a role I would be more obliged to think the shifting around and prone attacks etc would mean this class is some kind of controller or defender of some sort. But striker?
Someone point out whatever awesomeness I'm missing here.
Let's be honest, their damage is hurting. Sure they have nice little tricks like shifting back and forth at will, silencing an enemy... the poison is cool but can only be used once per encounter x2.
Where is the damage? 1[w] damage with a dagger? Really? No sneak attack, curse or shroud etc. So they get a 1d10 per encounter, and 2 poisons / extended rest. The strongest power I see is the garrote, which is 2[w]. So... 2d4. Hm. And they need 2 hands to even pull that off.
What am I missing here? I hear people like this class. For the roleplay aspect? As a striker they seem mighty weak. I'm talking damage here. Where is it? If the class didn't say 'Striker' as a role I would be more obliged to think the shifting around and prone attacks etc would mean this class is some kind of controller or defender of some sort. But striker?
Someone point out whatever awesomeness I'm missing here.