Ok I believe the high rolled stats are most likely the reason he feels overpowered. Starting with 20 Dex is overpowered in it's own right. He almost always goes first, and had a much higher than normal AC for such low levels.
I see one issue that I've been doing wrong that has definitely BROKEN the character. I've been using the temp hp wrong. In our last encounter, I killed 2 enemies pretty quick and had 18 temporary hp before I ever even got hit. I ended the encounter, that almost killed our Fighter and Cleric, with MORE than my maximum hp. That explains a lot and will solve much of this "problem" moving forward. The main villain here was a NPC Bard that we were trying to capture alive. My Monk just shrugged off just about every spell he threw at me because of my high Wis. He did get me once with Tasha's hideous laughter and fled the scene. I passed the save on my next turn and EASILY caught up to him with the ridiculous Monk speed of 90ft dash + ki point bonus action dash again. I beat him to a pulp in 2 turns with my bare hands and took my staff back(he grabbed it before running).
I would like to state that I was NOT complaining about being overpowered. We knew rolling for stats would result in these "issues" and it's difficult to plan properly challenging encounters around a party of generally OP characters.
As far as the versatile staff + unarmed strike, as far as I know this is fine with RAW and RAI. My character usually follows the staff attack with a kick or two with a ki point. I will be looking for a final answer to this though. I like using the staff though and intended on using it for the duration of the campaign even when the unarmed strike damage catches up to it.
I see one issue that I've been doing wrong that has definitely BROKEN the character. I've been using the temp hp wrong. In our last encounter, I killed 2 enemies pretty quick and had 18 temporary hp before I ever even got hit. I ended the encounter, that almost killed our Fighter and Cleric, with MORE than my maximum hp. That explains a lot and will solve much of this "problem" moving forward. The main villain here was a NPC Bard that we were trying to capture alive. My Monk just shrugged off just about every spell he threw at me because of my high Wis. He did get me once with Tasha's hideous laughter and fled the scene. I passed the save on my next turn and EASILY caught up to him with the ridiculous Monk speed of 90ft dash + ki point bonus action dash again. I beat him to a pulp in 2 turns with my bare hands and took my staff back(he grabbed it before running).
I would like to state that I was NOT complaining about being overpowered. We knew rolling for stats would result in these "issues" and it's difficult to plan properly challenging encounters around a party of generally OP characters.
As far as the versatile staff + unarmed strike, as far as I know this is fine with RAW and RAI. My character usually follows the staff attack with a kick or two with a ki point. I will be looking for a final answer to this though. I like using the staff though and intended on using it for the duration of the campaign even when the unarmed strike damage catches up to it.