CapnZapp
Legend
My point is that you're kidding yourself if you don't recognize the value of reliably having/getting/using a bonus action each round.But you don't design the game for minmaxers. You do the opposite. You design for the new and casual player. That's the baseline. That's what you use when discussing the design.
Design can focus on the basics, sure, and newbies should definitely not consider this their primary worry when first playing the game.
But continuing the charade that is "you don't have a bonus action unless you do" even when talking with seasoned forumists, like in this thread, is not productive.
Of course a player should eventually start looking for uses for their bonus action and reaction. Responding "but you don't have it" is entirely... a smokescreen.