Sorry, d00d. I was playing along with these threads, and following exactly what was said by the OP in the very first post of these threads.Vigilance said:Wow.
So fun isnt enough for an adventure to be well designed? And here I thought adventure modules for role playing games were meant to be forms of entertainment, not deep, brooding philosophical ponderings in "the forge" of ideas.
SWBaxter said:"Fun" is not an objective quality, and thus makes a pretty lousy example of a design criteria. I think it's pretty safe to assume that for any given module, someone somewhere thought it was fun. What a decent set of design criteria will do is increase the likelihood that the target market will find the module fun, but too much of what translates to fun at the table is completely out of the author's hands for that to make a good design criteria by itself.
Arnwyn said:Sorry, d00d. I was playing along with these threads, and following exactly what was said by the OP in the very first post of these threads.
As multiple other posters have already mentioned (and I'll mention right along with them), "fun" isn't a particularly objective quality. And in any case, I had to do a lot of tweaking (read: work) to make T1-4 "fun". Doing so, by definition, makes it not a well-designed module.
"Wow" indeed.
Arnwyn said:That much I agree with.
We won't be getting any ultimate truths here, that's for sure. But I'm willing to play along with the original poster - these threads are interesting. Like I said in one of these previous threads (and I paraphrase myself): where we draw the line on "well-designed" will differ for everyone.
But "fun" isn't where I draw the line, contrary to your "wow" post above.
Vigilance said:Let me revise my point then: I have seen and met personally hundreds of gamers who have played through Temple of Elemental Evil and loved it. Gaming groups that had novice GMs and gaming groups that had very experienced GMs.
ThirdWizard said:Is Army of Darkness a well written, directed, and produced movie? Probably not. Is it a fun movie that I love? Definately. You can say this about many many books and movies. Just because something is fun doesn't mean its good under scrutiny. A friend of mine loves B movies, and he watches every movie that the sci-fi channel shows. Does he think they're good movies? No way! But, he loves them, and apprently enough other people do that they can keep making money off of them. Still doesn't make them good movies.
Vigilance said:When you start to look at the THOUSANDS of groups that have gone through ToEE, and I personally met hundreds when I was in college, and have personally ran it numerous times, do you notice any sort of a trend when you talk to them about it?
What "design criteria" is totally objective? I really want to see your list of totally objective design critera.
So fun is as fine a way to judge it as any other criteria.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.