reiella
Explorer
Fester said:Well, here's what it says in UA...
Product Identity: The following items are hereby identified as Product Identity, as defined in the Open Gaming License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, deities, artifacts, places, etc.), artwork, trade dress, and the names and game statistics for the following monsters: beholder, displacer beast, gauth, githyanki, mind flayer, slass, umber hulk, and yuan-ti.
Open Content: Except for the material designated as Product Identity (see above) and the githyanki/githzerai, slaad, and yuan-ti bloodlines in Chapter 1, the contents of this WIZARDS OF THE COAST game product are Open Game Content, as defined in the Open Gaming License Version 1.0a Section 1(d). No portion of this work other than material designated as Open Game Content may be reproduced in any form without written permission.
HTH
The definitions on the license page are a bit less friendly to the assumption that art is open content... Especially given that 'depictions' and 'poses' are both listed as PI. The definition of Open Game Content also implies that only game mechanics may be defined as OGC (although the veracity of that is questionable).
Regardless, a third party "SRD-esque" writeup (like the 3.5SRD Html thingies I'd guess) for UA would be nifty.